Mercurial > touhou
annotate .hgignore @ 401:3ce4065840e9
Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.
| author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
|---|---|
| date | Thu, 14 Feb 2013 20:07:23 +0100 |
| parents | ffe0283c27de |
| children | 63f59be04a54 |
| rev | line source |
|---|---|
|
3
ffe0283c27de
Add hgignore file to ignore python bytecode files
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
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1 .pyc |
