annotate pytouhou/utils/matrix.pxd @ 612:73f134f84c7f

Request a RGB888 context, since SDL2’s default of RGB332 sucks. On X11/GLX, it will select the first config available, that is the best one, while on EGL it will iterate over them to select the one closest to what the application requested. Of course, anything lower than RGB888 looks bad and we really don’t want that.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 26 Mar 2015 20:20:37 +0100
parents db28538cd399
children e5361b74b9ad
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6e3b3d5d4691 Make matrix a struct.
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1 ctypedef struct Matrix:
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2 float a, b, c, d
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3 float e, f, g, h
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4 float i, j, k, l
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5 float m, n, o, p
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6
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7 cdef Matrix *new_matrix(Matrix *data) nogil
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8 cdef Matrix *new_identity() nogil
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fab7ad2f0d8b Use Cython, improve performances!
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9
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10 cdef void mul(Matrix *mat1, Matrix *mat2) nogil
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11 cdef void flip(Matrix *mat) nogil
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12 cdef void scale(Matrix *mat, float x, float y, float z) nogil
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13 cdef void scale2d(Matrix *mat, float x, float y) nogil
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14 cdef void translate(Matrix *mat, float[3] offset) nogil
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15 cdef void translate2d(Matrix *mat, float x, float y) nogil
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16 cdef void rotate_x(Matrix *mat, float angle) nogil
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17 cdef void rotate_y(Matrix *mat, float angle) nogil
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18 cdef void rotate_z(Matrix *mat, float angle) nogil