Mercurial > touhou
view pytouhou/utils/matrix.pxd @ 612:73f134f84c7f
Request a RGB888 context, since SDL2’s default of RGB332 sucks.
On X11/GLX, it will select the first config available, that is the best
one, while on EGL it will iterate over them to select the one closest
to what the application requested.
Of course, anything lower than RGB888 looks bad and we really don’t
want that.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 26 Mar 2015 20:20:37 +0100 |
parents | db28538cd399 |
children | e5361b74b9ad |
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ctypedef struct Matrix: float a, b, c, d float e, f, g, h float i, j, k, l float m, n, o, p cdef Matrix *new_matrix(Matrix *data) nogil cdef Matrix *new_identity() nogil cdef void mul(Matrix *mat1, Matrix *mat2) nogil cdef void flip(Matrix *mat) nogil cdef void scale(Matrix *mat, float x, float y, float z) nogil cdef void scale2d(Matrix *mat, float x, float y) nogil cdef void translate(Matrix *mat, float[3] offset) nogil cdef void translate2d(Matrix *mat, float x, float y) nogil cdef void rotate_x(Matrix *mat, float angle) nogil cdef void rotate_y(Matrix *mat, float angle) nogil cdef void rotate_z(Matrix *mat, float angle) nogil