view pytouhou/utils/matrix.pxd @ 612:73f134f84c7f

Request a RGB888 context, since SDL2’s default of RGB332 sucks. On X11/GLX, it will select the first config available, that is the best one, while on EGL it will iterate over them to select the one closest to what the application requested. Of course, anything lower than RGB888 looks bad and we really don’t want that.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 26 Mar 2015 20:20:37 +0100
parents db28538cd399
children e5361b74b9ad
line wrap: on
line source

ctypedef struct Matrix:
    float a, b, c, d
    float e, f, g, h
    float i, j, k, l
    float m, n, o, p

cdef Matrix *new_matrix(Matrix *data) nogil
cdef Matrix *new_identity() nogil

cdef void mul(Matrix *mat1, Matrix *mat2) nogil
cdef void flip(Matrix *mat) nogil
cdef void scale(Matrix *mat, float x, float y, float z) nogil
cdef void scale2d(Matrix *mat, float x, float y) nogil
cdef void translate(Matrix *mat, float[3] offset) nogil
cdef void translate2d(Matrix *mat, float x, float y) nogil
cdef void rotate_x(Matrix *mat, float angle) nogil
cdef void rotate_y(Matrix *mat, float angle) nogil
cdef void rotate_z(Matrix *mat, float angle) nogil