Mercurial > touhou
annotate pytouhou/ui/glide/sprite.pxd @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | |
children |
rev | line source |
---|---|
772
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
1 from pytouhou.game.sprite cimport Sprite |
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
2 |
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
3 cdef struct RenderingData: |
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 float pos[12] |
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 float left, right, bottom, top |
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
6 unsigned char color[4] |
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
7 |
7492d384d122
Rust: Add a Glide renderer (2D only for now)
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
8 cdef void render_sprite(Sprite sprite) nogil |