annotate pytouhou/ui/sdl/gamerenderer.pxd @ 667:904849807fd8

Implement update_mode 1 on enemy.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 12 Aug 2019 15:09:34 +0200
parents a6af3ff86612
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 from pytouhou.game.game cimport Game
544
b895ed2de71f Implement text rendering for the SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 532
diff changeset
2 from .texture cimport TextureManager, FontManager
532
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 512
diff changeset
3 from .sprite cimport get_sprite_rendering_data
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 from pytouhou.ui.window cimport Window
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6 cdef class GameRenderer:
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 cdef Window window
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
8 cdef TextureManager texture_manager
544
b895ed2de71f Implement text rendering for the SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 532
diff changeset
9 cdef FontManager font_manager
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
10 cdef long x, y, width, height
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
11
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
12 cdef public size #XXX
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
13
617
a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 544
diff changeset
14 cdef bint render_game(self, Game game) except True
a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 544
diff changeset
15 cdef bint render_text(self, texts) except True
a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 544
diff changeset
16 cdef bint render_interface(self, interface, game_boss) except True