annotate pytouhou/ui/renderer.pxd @ 454:a502887557ac

Add an option to choose which game to play; currently only EoSD is supported.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 31 Aug 2013 07:39:04 +0200
parents d56536ef28e8
children cae1ae9de430
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449
d56536ef28e8 Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
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1 from cpython cimport PyObject
d56536ef28e8 Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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2
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3 cdef struct Vertex:
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4 int x, y, z
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5 float u, v
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6 unsigned char r, g, b, a
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7
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8
5cac48b328ad Refactor rendering code a bit.
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9 cdef class Renderer:
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10 cdef public texture_manager
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d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
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11 cdef unsigned int vbo
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12 cdef Vertex *vertex_buffer
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Thibaut Girka <thib@sitedethib.com>
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13
449
d56536ef28e8 Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
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14 cdef unsigned short *indices[2][MAX_TEXTURES]
d56536ef28e8 Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
15 cdef unsigned short last_indices[2 * MAX_TEXTURES]
d56536ef28e8 Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
16 cdef PyObject *elements[640*3]
d56536ef28e8 Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
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17
222
5cac48b328ad Refactor rendering code a bit.
Thibaut Girka <thib@sitedethib.com>
parents:
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18 cpdef render_elements(self, elements)