Mercurial > touhou
annotate pytouhou/ui/music.py @ 380:c25530efea3b
Replace player position in game zone right after its move; fix shots offsets at boundaries.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 07 Sep 2012 12:54:38 +0200 |
parents | e0e284fcb288 |
children | d8aab27a2ab2 |
rev | line source |
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2012 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 |
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16 from os.path import join |
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17 |
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18 from pyglet.media import AudioData, AudioFormat, StaticSource, Player |
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19 from pyglet.media.riff import WaveSource |
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20 |
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21 |
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22 from pytouhou.utils.helpers import get_logger |
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23 |
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24 logger = get_logger(__name__) |
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25 |
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26 |
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27 class InfiniteWaveSource(WaveSource): |
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28 def __init__(self, filename, start, end, file=None): |
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29 WaveSource.__init__(self, filename, file) |
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30 |
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31 self._start = self.audio_format.bytes_per_sample * start |
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32 self._end = self.audio_format.bytes_per_sample * end |
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33 |
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34 if self._end > self._max_offset: |
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35 raise Exception('Music ends after the end of the file.') |
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36 |
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37 self._duration = None |
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38 |
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39 |
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40 def _get_audio_data(self, bytes): |
324 | 41 bytes -= bytes % self.audio_format.bytes_per_sample |
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42 |
324 | 43 data = b'' |
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44 length = bytes |
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45 while True: |
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46 size = min(length, self._end - self._offset) |
324 | 47 data += self._file.read(size) |
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48 if size == length: |
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49 break |
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50 |
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51 self._offset = self._start |
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52 self._file.seek(self._offset + self._start_offset) |
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53 length -= size |
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54 |
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55 self._offset += length |
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56 |
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57 timestamp = float(self._offset) / self.audio_format.bytes_per_second |
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58 duration = float(bytes) / self.audio_format.bytes_per_second |
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59 |
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60 return AudioData(data, bytes, timestamp, duration) |
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61 |
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62 |
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63 def seek(self, timestamp): |
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64 raise NotImplementedError('irrelevant') |
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65 |
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66 |
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67 class ZwavSource(InfiniteWaveSource): |
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68 def __init__(self, filename, format, file=None): |
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69 if file is None: |
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70 file = open(filename, 'rb') |
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71 |
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72 self._file = file |
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73 |
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74 assert b'ZWAV' == self._file.read(4) |
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75 |
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76 self.audio_format = AudioFormat( |
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77 channels=format.wChannels, |
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78 sample_size=format.wBitsPerSample, |
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79 sample_rate=format.dwSamplesPerSec) |
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80 |
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81 self._start_offset = 0 |
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82 self._offset = format.intro |
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83 |
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84 self._file.seek(self._offset) |
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85 self._start = format.intro + format.start |
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86 self._end = format.intro + format.duration |
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87 |
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88 |
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89 class MusicPlayer(object): |
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90 def __init__(self, resource_loader, bgms): |
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91 self.bgms = [] |
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92 for bgm in bgms: |
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93 if not bgm: |
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94 self.bgms.append(None) |
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95 continue |
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96 posname = bgm[1].replace('bgm/', '').replace('.mid', '.pos') |
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97 try: |
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98 track = resource_loader.get_track(posname) |
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99 except KeyError: |
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100 self.bgms.append(None) |
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101 logger.warn('Music description not found: %s', posname) |
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102 continue |
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103 wavname = join(resource_loader.game_dir, bgm[1].replace('.mid', '.wav')) |
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104 try: |
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105 source = InfiniteWaveSource(wavname, track.start, track.end) |
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106 except IOError: |
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107 source = None |
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108 self.bgms.append(source) |
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109 |
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110 self.player = Player() |
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111 |
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112 |
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113 def pause(self): |
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114 self.player.pause() |
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115 |
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116 |
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117 def play(self, index): |
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118 bgm = self.bgms[index] |
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119 if self.player.playing: |
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120 self.player.next() |
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121 if bgm: |
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122 self.player.queue(bgm) |
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123 self.player.play() |
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124 |
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125 |
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126 class SFXPlayer(object): |
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127 def __init__(self, loader, volume=.42): |
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128 self.loader = loader |
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129 self.players = {} |
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130 self.sounds = {} |
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131 self.volume = volume |
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132 |
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133 |
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134 def get_player(self, name): |
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135 if name not in self.players: |
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136 self.players[name] = Player() |
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137 self.players[name].volume = self.volume |
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138 return self.players[name] |
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139 |
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140 |
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141 def get_sound(self, name): |
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142 if name not in self.sounds: |
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143 wave_file = self.loader.get_file(name) |
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144 self.sounds[name] = StaticSource(WaveSource(name, wave_file)) |
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145 return self.sounds[name] |
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146 |
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147 |
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148 def play(self, name, volume=None): |
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149 sound = self.get_sound(name) |
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150 player = self.get_player(name) |
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151 if volume: |
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152 player.volume = volume |
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153 if player.playing: |
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154 player.next() |
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155 if sound: |
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156 player.queue(sound) |
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157 player.play() |
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158 |
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159 |
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160 class NullPlayer(object): |
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161 def __init__(self, loader=None, bgms=None): |
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162 pass |
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163 |
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164 |
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165 def play(self, name): |
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166 pass |