Mercurial > touhou
annotate pytouhou/ui/sdl/gamerenderer.pxd @ 684:c8bb28961d31
ecl_vm: fixes for previous instructions
author | Gauvain "GovanifY" Roussel-Tarbouriech <gauvain@govanify.com> |
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date | Fri, 16 Aug 2019 23:53:03 +0200 |
parents | a6af3ff86612 |
children |
rev | line source |
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512
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
1 from pytouhou.game.game cimport Game |
544
b895ed2de71f
Implement text rendering for the SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
532
diff
changeset
|
2 from .texture cimport TextureManager, FontManager |
532
dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
512
diff
changeset
|
3 from .sprite cimport get_sprite_rendering_data |
512
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
4 from pytouhou.ui.window cimport Window |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
6 cdef class GameRenderer: |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
7 cdef Window window |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
8 cdef TextureManager texture_manager |
544
b895ed2de71f
Implement text rendering for the SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
532
diff
changeset
|
9 cdef FontManager font_manager |
512
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
10 cdef long x, y, width, height |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
11 |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
12 cdef public size #XXX |
b39ad30c6620
Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
13 |
617
a6af3ff86612
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
544
diff
changeset
|
14 cdef bint render_game(self, Game game) except True |
a6af3ff86612
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
544
diff
changeset
|
15 cdef bint render_text(self, texts) except True |
a6af3ff86612
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
544
diff
changeset
|
16 cdef bint render_interface(self, interface, game_boss) except True |