Mercurial > touhou
annotate pytouhou/ui/opengl/gamerenderer.pxd @ 603:e9300aae4b24
Display the traceback on module load error.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Tue, 04 Nov 2014 16:44:59 +0100 |
parents | 4b0593da29d5 |
children | 1b31169dc344 |
rev | line source |
---|---|
458
1b56d62250ab
Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
1 from pytouhou.utils.matrix cimport Matrix |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
464
diff
changeset
|
2 from pytouhou.game.game cimport Game |
459
6e733ed817bd
Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
458
diff
changeset
|
3 from .background cimport BackgroundRenderer |
586
4b0593da29d5
Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
540
diff
changeset
|
4 from .renderer cimport Renderer |
4b0593da29d5
Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
540
diff
changeset
|
5 from .framebuffer cimport Framebuffer |
458
1b56d62250ab
Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
6 from .shader cimport Shader |
1b56d62250ab
Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
7 |
1b56d62250ab
Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
8 cdef class GameRenderer(Renderer): |
540
53fa73932e9a
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
523
diff
changeset
|
9 cdef Matrix *game_mvp |
53fa73932e9a
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
523
diff
changeset
|
10 cdef Matrix *interface_mvp |
53fa73932e9a
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
523
diff
changeset
|
11 cdef Matrix *proj |
462
a71b912b45b7
Render to framebuffers first, and reposition some interface elements in the game area.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
459
diff
changeset
|
12 cdef Shader game_shader, background_shader, interface_shader, passthrough_shader |
a71b912b45b7
Render to framebuffers first, and reposition some interface elements in the game area.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
459
diff
changeset
|
13 cdef Framebuffer framebuffer |
459
6e733ed817bd
Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
458
diff
changeset
|
14 cdef BackgroundRenderer background_renderer |
519
b18f0bd30ad0
Optimise background rendering.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
516
diff
changeset
|
15 cdef object background |
458
1b56d62250ab
Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
16 |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
464
diff
changeset
|
17 cdef void render_game(self, Game game) except * |
516
577c3a88fb67
Merge the lists Game.texts and Game.native_texts into the Game.texts dict.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
513
diff
changeset
|
18 cdef void render_text(self, dict texts) except * |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
464
diff
changeset
|
19 cdef void render_interface(self, interface, game_boss) except * |