Mercurial > touhou
annotate pytouhou/lib/sdl.pyx @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | 468dab1dd683 |
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rev | line source |
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418
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2013 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 import pytouhou.lib.gui as gui |
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16 |
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17 from pytouhou.utils.helpers import get_logger |
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18 |
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19 logger = get_logger(__name__) |
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20 |
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21 |
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22 GL_CONTEXT_MAJOR_VERSION = SDL_GL_CONTEXT_MAJOR_VERSION |
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23 GL_CONTEXT_MINOR_VERSION = SDL_GL_CONTEXT_MINOR_VERSION |
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24 GL_CONTEXT_PROFILE_MASK = SDL_GL_CONTEXT_PROFILE_MASK |
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25 GL_DOUBLEBUFFER = SDL_GL_DOUBLEBUFFER |
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26 GL_RED_SIZE = SDL_GL_RED_SIZE |
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27 GL_GREEN_SIZE = SDL_GL_GREEN_SIZE |
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28 GL_BLUE_SIZE = SDL_GL_BLUE_SIZE |
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29 GL_DEPTH_SIZE = SDL_GL_DEPTH_SIZE |
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30 |
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31 GL_CONTEXT_PROFILE_CORE = SDL_GL_CONTEXT_PROFILE_CORE |
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32 GL_CONTEXT_PROFILE_COMPATIBILITY = SDL_GL_CONTEXT_PROFILE_COMPATIBILITY |
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33 GL_CONTEXT_PROFILE_ES = SDL_GL_CONTEXT_PROFILE_ES |
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34 |
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35 WINDOWPOS_CENTERED = SDL_WINDOWPOS_CENTERED |
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36 WINDOW_OPENGL = SDL_WINDOW_OPENGL |
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37 WINDOW_RESIZABLE = SDL_WINDOW_RESIZABLE |
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38 |
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39 SCANCODE_Z = SDL_SCANCODE_Z |
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40 SCANCODE_X = SDL_SCANCODE_X |
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41 SCANCODE_P = SDL_SCANCODE_P |
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42 SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT |
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43 SCANCODE_UP = SDL_SCANCODE_UP |
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44 SCANCODE_DOWN = SDL_SCANCODE_DOWN |
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45 SCANCODE_LEFT = SDL_SCANCODE_LEFT |
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46 SCANCODE_RIGHT = SDL_SCANCODE_RIGHT |
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47 SCANCODE_LCTRL = SDL_SCANCODE_LCTRL |
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48 SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE |
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49 SCANCODE_HOME = SDL_SCANCODE_HOME |
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50 |
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51 WINDOWEVENT_RESIZED = SDL_WINDOWEVENT_RESIZED |
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52 |
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53 KEYDOWN = SDL_KEYDOWN |
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54 QUIT = SDL_QUIT |
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55 WINDOWEVENT = SDL_WINDOWEVENT |
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56 |
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57 |
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58 class SDLError(gui.Error): |
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59 def __init__(self): |
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60 error = SDL_GetError() |
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61 Exception.__init__(self, error.decode()) |
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62 |
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63 |
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64 class SDL: |
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65 def __init__(self, *, video=True, sound=True): |
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66 self.sound = sound |
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67 self.video = video |
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68 |
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69 def __enter__(self): |
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70 global keyboard_state |
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71 |
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72 IF UNAME_SYSNAME == "Windows": |
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73 SDL_SetMainReady() |
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74 init(SDL_INIT_VIDEO if self.video else 0) |
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75 img_init(IMG_INIT_PNG) |
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76 ttf_init() |
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77 |
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78 keyboard_state = SDL_GetKeyboardState(NULL) |
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79 |
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80 if self.sound: |
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81 mix_init(0) |
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82 try: |
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83 mix_open_audio(44100, MIX_DEFAULT_FORMAT, 2, 4096) |
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84 except SDLError as error: |
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85 logger.error(u'Impossible to set up audio subsystem: %s', error) |
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86 self.sound = False |
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87 else: |
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88 # TODO: make it dependent on the number of sound files in the |
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89 # archives. |
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90 mix_allocate_channels(MAX_SOUNDS) |
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91 |
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92 def __exit__(self, *args): |
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93 if self.sound: |
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94 Mix_CloseAudio() |
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95 Mix_Quit() |
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96 |
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97 TTF_Quit() |
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98 IMG_Quit() |
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99 SDL_Quit() |
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100 |
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101 |
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102 cdef class Window(gui.Window): |
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103 def __init__(self, str title, int x, int y, int w, int h, Uint32 flags): |
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104 title_bytes = title.encode() |
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105 self.window = SDL_CreateWindow(title_bytes, x, y, w, h, flags) |
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106 if self.window == NULL: |
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107 raise SDLError() |
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108 |
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109 def __dealloc__(self): |
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110 if self.context != NULL: |
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111 SDL_GL_DeleteContext(self.context) |
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112 if self.window != NULL: |
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113 SDL_DestroyWindow(self.window) |
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114 |
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115 cdef void create_gl_context(self) except *: |
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116 self.context = SDL_GL_CreateContext(self.window) |
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117 if self.context == NULL: |
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118 raise SDLError() |
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119 |
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120 cdef void present(self) nogil: |
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121 if self.renderer == NULL: |
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122 SDL_GL_SwapWindow(self.window) |
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123 else: |
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124 SDL_RenderPresent(self.renderer) |
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125 |
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126 cdef void set_window_size(self, int width, int height) nogil: |
422
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127 SDL_SetWindowSize(self.window, width, height) |
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128 |
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129 cdef void set_swap_interval(self, int interval) except *: |
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130 if SDL_GL_SetSwapInterval(interval) < 0: |
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131 raise SDLError() |
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132 |
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133 cdef list get_events(self): |
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134 cdef SDL_Event event |
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135 ret = [] |
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136 while SDL_PollEvent(&event): |
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137 if event.type == SDL_KEYDOWN: |
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138 scancode = event.key.keysym.scancode |
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139 if scancode == SDL_SCANCODE_ESCAPE: |
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140 ret.append((gui.PAUSE, None)) |
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141 elif scancode in (SDL_SCANCODE_P, SDL_SCANCODE_HOME): |
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142 ret.append((gui.SCREENSHOT, None)) |
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143 elif scancode == SDL_SCANCODE_DOWN: |
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144 ret.append((gui.DOWN, None)) |
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145 elif scancode == SDL_SCANCODE_F11: |
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146 ret.append((gui.FULLSCREEN, None)) |
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147 elif scancode == SDL_SCANCODE_RETURN: |
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148 mod = event.key.keysym.mod |
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149 if mod & KMOD_ALT: |
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150 ret.append((gui.FULLSCREEN, None)) |
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151 elif event.type == SDL_QUIT: |
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152 ret.append((gui.EXIT, None)) |
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153 elif event.type == SDL_WINDOWEVENT: |
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154 if event.window.event == SDL_WINDOWEVENT_RESIZED: |
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155 ret.append((gui.RESIZE, (event.window.data1, event.window.data2))) |
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156 return ret |
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157 |
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158 cdef int get_keystate(self) nogil: |
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159 cdef int keystate = 0 |
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160 cdef const Uint8 *keys = keyboard_state |
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161 if keys[SCANCODE_Z]: |
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162 keystate |= 1 |
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163 if keys[SCANCODE_X]: |
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164 keystate |= 2 |
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165 if keys[SCANCODE_LSHIFT]: |
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166 keystate |= 4 |
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167 if keys[SCANCODE_UP]: |
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168 keystate |= 16 |
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169 if keys[SCANCODE_DOWN]: |
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170 keystate |= 32 |
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171 if keys[SCANCODE_LEFT]: |
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172 keystate |= 64 |
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173 if keys[SCANCODE_RIGHT]: |
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174 keystate |= 128 |
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175 if keys[SCANCODE_LCTRL]: |
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176 keystate |= 256 |
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177 return keystate |
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178 |
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179 cdef void toggle_fullscreen(self) nogil: |
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180 ret = SDL_SetWindowFullscreen(self.window, 0 if self.is_fullscreen else SDL_WINDOW_FULLSCREEN_DESKTOP) |
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181 if ret == -1: |
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182 with gil: |
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183 raise SDLError() |
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184 self.is_fullscreen = not self.is_fullscreen |
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185 |
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186 # The following functions are there for the pure SDL backend. |
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187 cdef bint create_renderer(self, Uint32 flags) except True: |
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188 self.renderer = SDL_CreateRenderer(self.window, -1, flags) |
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189 if self.renderer == NULL: |
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190 raise SDLError() |
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191 |
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192 cdef bint render_clear(self) except True: |
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193 ret = SDL_RenderClear(self.renderer) |
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194 if ret == -1: |
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195 raise SDLError() |
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196 |
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197 cdef bint render_copy(self, Texture texture, Rect srcrect, Rect dstrect) except True: |
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198 ret = SDL_RenderCopy(self.renderer, texture.texture, &srcrect.rect, &dstrect.rect) |
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199 if ret == -1: |
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200 raise SDLError() |
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201 |
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202 cdef bint render_copy_ex(self, Texture texture, Rect srcrect, Rect dstrect, double angle, bint flip) except True: |
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203 ret = SDL_RenderCopyEx(self.renderer, texture.texture, &srcrect.rect, &dstrect.rect, angle, NULL, flip) |
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204 if ret == -1: |
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205 raise SDLError() |
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206 |
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207 cdef bint render_set_clip_rect(self, Rect rect) except True: |
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208 ret = SDL_RenderSetClipRect(self.renderer, &rect.rect) |
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209 if ret == -1: |
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210 raise SDLError() |
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211 |
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212 cdef bint render_set_viewport(self, Rect rect) except True: |
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213 ret = SDL_RenderSetViewport(self.renderer, &rect.rect) |
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214 if ret == -1: |
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215 raise SDLError() |
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216 |
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217 cdef Texture create_texture_from_surface(self, Surface surface): |
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218 texture = Texture() |
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219 texture.texture = SDL_CreateTextureFromSurface(self.renderer, surface.surface) |
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220 if texture.texture == NULL: |
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221 raise SDLError() |
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222 return texture |
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223 |
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224 |
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225 cdef class Texture: |
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226 cpdef set_color_mod(self, Uint8 r, Uint8 g, Uint8 b): |
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227 ret = SDL_SetTextureColorMod(self.texture, r, g, b) |
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228 if ret == -1: |
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229 raise SDLError() |
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230 |
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231 cpdef set_alpha_mod(self, Uint8 alpha): |
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232 ret = SDL_SetTextureAlphaMod(self.texture, alpha) |
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233 if ret == -1: |
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234 raise SDLError() |
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235 |
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236 cpdef set_blend_mode(self, SDL_BlendMode blend_mode): |
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237 ret = SDL_SetTextureBlendMode(self.texture, blend_mode) |
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238 if ret == -1: |
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239 raise SDLError() |
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240 |
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241 |
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242 cdef class Rect: |
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243 def __init__(self, int x, int y, int w, int h): |
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244 self.rect.x = x |
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245 self.rect.y = y |
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246 self.rect.w = w |
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247 self.rect.h = h |
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248 |
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249 |
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250 cdef class Color: |
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251 def __init__(self, Uint8 b, Uint8 g, Uint8 r, Uint8 a=255): |
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252 self.color.r = r |
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253 self.color.g = g |
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254 self.color.b = b |
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255 self.color.a = a |
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256 |
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257 |
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258 cdef class Surface: |
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259 def __dealloc__(self): |
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260 if self.surface != NULL: |
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261 SDL_FreeSurface(self.surface) |
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262 |
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263 property pixels: |
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264 def __get__(self): |
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265 return bytes(self.surface.pixels[:self.surface.w * self.surface.h * 4]) |
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266 |
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267 cdef bint blit(self, Surface other) except True: |
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268 if SDL_BlitSurface(other.surface, NULL, self.surface, NULL) < 0: |
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269 raise SDLError() |
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270 |
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271 cdef void set_alpha(self, Surface alpha_surface) nogil: |
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272 nb_pixels = self.surface.w * self.surface.h |
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273 image = self.surface.pixels |
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274 alpha = alpha_surface.surface.pixels |
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275 |
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276 for i in range(nb_pixels): |
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277 # Only use the red value, assume the others are equal. |
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278 image[3+4*i] = alpha[3*i] |
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279 |
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280 |
421
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281 cdef class Music: |
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282 def __dealloc__(self): |
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283 if self.music != NULL: |
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284 Mix_FreeMusic(self.music) |
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285 |
455
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286 cdef void play(self, int loops) nogil: |
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287 Mix_PlayMusic(self.music, loops) |
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288 |
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289 cdef void set_loop_points(self, double start, double end) nogil: |
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290 #Mix_SetLoopPoints(self.music, start, end) |
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291 pass |
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292 |
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293 |
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294 cdef class Chunk: |
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295 def __dealloc__(self): |
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296 if self.chunk != NULL: |
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297 Mix_FreeChunk(self.chunk) |
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298 |
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299 cdef void play(self, int channel, int loops) nogil: |
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300 Mix_PlayChannel(channel, self.chunk, loops) |
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301 |
455
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302 cdef void set_volume(self, float volume) nogil: |
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303 Mix_VolumeChunk(self.chunk, int(volume * 128)) |
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304 |
455
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305 |
456
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306 cdef class Font: |
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307 def __init__(self, str filename, int ptsize): |
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308 path = filename.encode() |
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309 self.font = TTF_OpenFont(path, ptsize) |
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310 if self.font == NULL: |
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311 raise SDLError() |
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312 |
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313 def __dealloc__(self): |
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314 if self.font != NULL: |
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315 TTF_CloseFont(self.font) |
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316 |
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317 cdef Surface render(self, unicode text): |
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318 cdef SDL_Color white |
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319 white = SDL_Color(255, 255, 255, 255) |
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320 surface = Surface() |
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321 string = text.encode('utf-8') |
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322 surface.surface = TTF_RenderUTF8_Blended(self.font, string, white) |
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323 if surface.surface == NULL: |
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324 raise SDLError() |
456
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325 return surface |
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326 |
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327 |
617
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328 cdef bint init(Uint32 flags) except True: |
418
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329 if SDL_Init(flags) < 0: |
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330 raise SDLError() |
418
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331 |
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332 |
617
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333 cdef bint img_init(int flags) except True: |
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334 if IMG_Init(flags) != flags: |
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335 raise SDLError() |
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336 |
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337 |
617
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338 cdef bint mix_init(int flags) except True: |
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339 if Mix_Init(flags) != flags: |
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340 raise SDLError() |
421
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341 |
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342 |
617
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343 cdef bint ttf_init() except True: |
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344 if TTF_Init() < 0: |
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345 raise SDLError() |
456
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346 |
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347 |
617
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348 cdef bint gl_set_attribute(SDL_GLattr attr, int value) except True: |
418
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349 if SDL_GL_SetAttribute(attr, value) < 0: |
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350 raise SDLError() |
418
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351 |
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352 |
455
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353 cdef Surface load_png(file_): |
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354 data = file_.read() |
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355 rwops = SDL_RWFromConstMem(<char*>data, len(data)) |
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356 surface = Surface() |
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357 surface.surface = IMG_LoadPNG_RW(rwops) |
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358 SDL_RWclose(rwops) |
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359 if surface.surface == NULL: |
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360 raise SDLError() |
420
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361 return surface |
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362 |
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363 |
455
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364 cdef Surface create_rgb_surface(int width, int height, int depth, Uint32 rmask=0, Uint32 gmask=0, Uint32 bmask=0, Uint32 amask=0): |
420
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365 surface = Surface() |
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366 surface.surface = SDL_CreateRGBSurface(0, width, height, depth, rmask, gmask, bmask, amask) |
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367 if surface.surface == NULL: |
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368 raise SDLError() |
420
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369 return surface |
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370 |
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371 |
617
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372 cdef bint mix_open_audio(int frequency, Uint16 format_, int channels, int chunksize) except True: |
421
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373 if Mix_OpenAudio(frequency, format_, channels, chunksize) < 0: |
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374 raise SDLError() |
421
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375 |
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376 |
617
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377 cdef bint mix_allocate_channels(int numchans) except True: |
421
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378 if Mix_AllocateChannels(numchans) != numchans: |
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379 raise SDLError() |
421
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380 |
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381 |
455
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382 cdef int mix_volume(int channel, float volume) nogil: |
421
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383 return Mix_Volume(channel, int(volume * 128)) |
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384 |
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|
385 |
455
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386 cdef int mix_volume_music(float volume) nogil: |
421
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387 return Mix_VolumeMusic(int(volume * 128)) |
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388 |
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|
389 |
590
e15672733c93
Switch to Python 3.x instead of 2.7.
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|
390 cdef Music load_music(str filename): |
421
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391 music = Music() |
604
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Fix compiling issues with Cython 0.20 ; don't pretend to concat shader sources
Thibaut Girka <thib@sitedethib.com>
parents:
592
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|
392 path = filename.encode() |
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Fix compiling issues with Cython 0.20 ; don't pretend to concat shader sources
Thibaut Girka <thib@sitedethib.com>
parents:
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|
393 music.music = Mix_LoadMUS(path) |
421
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|
394 if music.music == NULL: |
591
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Make the SDLError exception class automatically call SDL_GetError().
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changeset
|
395 raise SDLError() |
421
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|
396 return music |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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|
397 |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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parents:
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|
398 |
455
6864a38b2413
Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
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parents:
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|
399 cdef Chunk load_chunk(file_): |
421
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400 cdef SDL_RWops *rwops |
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|
401 chunk = Chunk() |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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|
402 data = file_.read() |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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|
403 rwops = SDL_RWFromConstMem(<char*>data, len(data)) |
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|
404 chunk.chunk = Mix_LoadWAV_RW(rwops, 1) |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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|
405 if chunk.chunk == NULL: |
591
2dfa4aa135d2
Make the SDLError exception class automatically call SDL_GetError().
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parents:
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diff
changeset
|
406 raise SDLError() |
421
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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|
407 return chunk |
b1248bab2d0f
Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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diff
changeset
|
408 |
b1248bab2d0f
Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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diff
changeset
|
409 |
455
6864a38b2413
Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
453
diff
changeset
|
410 cdef Uint32 get_ticks() nogil: |
419
1c92721f8e49
Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents:
418
diff
changeset
|
411 return SDL_GetTicks() |
1c92721f8e49
Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents:
418
diff
changeset
|
412 |
1c92721f8e49
Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents:
418
diff
changeset
|
413 |
455
6864a38b2413
Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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diff
changeset
|
414 cdef void delay(Uint32 ms) nogil: |
419
1c92721f8e49
Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents:
418
diff
changeset
|
415 SDL_Delay(ms) |
531
a7dc55ad9380
Display important messages in popups, instead of the terminal.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
528
diff
changeset
|
416 |
a7dc55ad9380
Display important messages in popups, instead of the terminal.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
528
diff
changeset
|
417 |
616
4ce3ef053a25
Remove every case where an exception could be silently eaten by a cdef function.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
615
diff
changeset
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418 cpdef bint show_simple_message_box(unicode message) except True: |
531
a7dc55ad9380
Display important messages in popups, instead of the terminal.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
528
diff
changeset
|
419 text = message.encode('UTF-8') |
616
4ce3ef053a25
Remove every case where an exception could be silently eaten by a cdef function.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
615
diff
changeset
|
420 ret = SDL_ShowSimpleMessageBox(1, 'PyTouhou', text, NULL) |
4ce3ef053a25
Remove every case where an exception could be silently eaten by a cdef function.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
615
diff
changeset
|
421 if ret == -1: |
4ce3ef053a25
Remove every case where an exception could be silently eaten by a cdef function.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
615
diff
changeset
|
422 raise SDLError() |