annotate pytouhou/ui/sdl/gamerenderer.pxd @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents a6af3ff86612
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 from pytouhou.game.game cimport Game
544
b895ed2de71f Implement text rendering for the SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 532
diff changeset
2 from .texture cimport TextureManager, FontManager
532
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 512
diff changeset
3 from .sprite cimport get_sprite_rendering_data
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 from pytouhou.ui.window cimport Window
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
5
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
6 cdef class GameRenderer:
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 cdef Window window
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
8 cdef TextureManager texture_manager
544
b895ed2de71f Implement text rendering for the SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 532
diff changeset
9 cdef FontManager font_manager
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
10 cdef long x, y, width, height
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
11
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
12 cdef public size #XXX
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
13
617
a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 544
diff changeset
14 cdef bint render_game(self, Game game) except True
a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 544
diff changeset
15 cdef bint render_text(self, texts) except True
a6af3ff86612 Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 544
diff changeset
16 cdef bint render_interface(self, interface, game_boss) except True