Mercurial > touhou
comparison data/Makefile @ 557:0f2af7552462
Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 30 May 2014 16:40:36 +0200 |
parents | 0fa6bef94095 |
children | 016f6b937893 |
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556:c34b23e29d16 | 557:0f2af7552462 |
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