comparison pytouhou/ui/opengl/backend.pxd @ 610:1b31169dc344

Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:52:18 +0100
parents 974decb8df4f
children 80687f258001
comparison
equal deleted inserted replaced
609:23b9418e4b2f 610:1b31169dc344
10 cdef bint use_debug_group 10 cdef bint use_debug_group
11 cdef bint use_vao 11 cdef bint use_vao
12 cdef bint use_framebuffer_blit 12 cdef bint use_framebuffer_blit
13 cdef bint use_primitive_restart 13 cdef bint use_primitive_restart
14 cdef bint use_pack_invert 14 cdef bint use_pack_invert
15 cdef bint use_scaled_rendering
15 cdef bytes shader_header 16 cdef bytes shader_header