Mercurial > touhou
comparison pytouhou/game/player.pxd @ 465:5f5955635d2c
Move continues to PlayerState, and make sure they aren’t reinitialized before each stage.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 11 Sep 2013 16:03:55 +0200 |
parents | 4ccc47828002 |
children | feecdb4a8928 |
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464:36bc577b2392 | 465:5f5955635d2c |
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2 from pytouhou.game.game cimport Game | 2 from pytouhou.game.game cimport Game |
3 | 3 |
4 cdef class PlayerState: | 4 cdef class PlayerState: |
5 cdef public double x, y | 5 cdef public double x, y |
6 cdef public bint touchable, focused | 6 cdef public bint touchable, focused |
7 cdef public long character, score, effective_score, lives, bombs, power, graze, points, invulnerable_time, power_bonus | 7 cdef public long character, score, effective_score, lives, bombs, power |
8 cdef public long graze, points | |
9 | |
10 cdef long invulnerable_time, power_bonus, continues, continues_used, miss, | |
11 cdef long bombs_used | |
8 | 12 |
9 | 13 |
10 cdef class Player(Element): | 14 cdef class Player(Element): |
11 cdef public PlayerState state | 15 cdef public PlayerState state |
12 cdef public long death_time | 16 cdef public long death_time |