comparison pytouhou/ui/opengl/renderer.pxd @ 587:6c9d8a3d853f

Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 08 Oct 2014 18:34:27 +0200
parents 4b0593da29d5
children a6af3ff86612
comparison
equal deleted inserted replaced
586:4b0593da29d5 587:6c9d8a3d853f
35 cdef PyObject *elements[640*3] 35 cdef PyObject *elements[640*3]
36 36
37 cdef void set_state(self) nogil 37 cdef void set_state(self) nogil
38 cdef void render_elements(self, elements) except * 38 cdef void render_elements(self, elements) except *
39 cdef void render_quads(self, rects, colors, GLuint texture) except * 39 cdef void render_quads(self, rects, colors, GLuint texture) except *
40 cdef void render_framebuffer(self, Framebuffer fb) except *