Mercurial > touhou
diff pytouhou/ui/opengl/renderer.pxd @ 587:6c9d8a3d853f
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 08 Oct 2014 18:34:27 +0200 |
parents | 4b0593da29d5 |
children | a6af3ff86612 |
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--- a/pytouhou/ui/opengl/renderer.pxd +++ b/pytouhou/ui/opengl/renderer.pxd @@ -37,4 +37,3 @@ cdef class Renderer: cdef void set_state(self) nogil cdef void render_elements(self, elements) except * cdef void render_quads(self, rects, colors, GLuint texture) except * - cdef void render_framebuffer(self, Framebuffer fb) except *