diff pytouhou/game/player.py @ 248:77b83064b57e

Use the correct animation for player death.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 21 Jan 2012 21:03:53 +0100
parents 741860192b56
children 0aab9b34299e
line wrap: on
line diff
--- a/pytouhou/game/player.py
+++ b/pytouhou/game/player.py
@@ -91,7 +91,7 @@ class Player(object):
     def collide(self):
         if not self.state.invulnerable_time and not self.death_time and self.state.touchable: # Border Between Life and Death
             self.death_time = self._game.frame
-            self._game.new_death((self.state.x, self.state.y), 2)
+            self._game.new_effect((self.state.x, self.state.y), 17)
             self._game.modify_difficulty(-1600)
             for i in range(16):
                 self._game.new_particle((self.state.x, self.state.y), 2, 4., 256) #TODO: find the real size and range.