Mercurial > touhou
diff pytouhou/game/enemy.py @ 193:9f58e2a6e950
Fix particles, fix "random" item popping, change update order to match the original game's more closely.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Fri, 28 Oct 2011 12:38:26 +0200 |
parents | dbe6b7b2d3fc |
children | e1bc8c4cbb1a |
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--- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -187,7 +187,7 @@ class Enemy(object): if self._game.stage in [1, 2, 7]: color = 3 for i in range(number): - self._game.new_particle((self.x, self.y), color, 4., 256, delay=False) #TODO: find the real size. + self._game.new_particle((self.x, self.y), color, 4., 256) #TODO: find the real size. def set_pos(self, x, y, z):