Mercurial > touhou
view pytouhou/utils/matrix.pxd @ 227:31460b2ec530
Actually use offset of Sprite in spellcard’s effect, and place it correctly.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Tue, 20 Dec 2011 21:36:14 +0100 |
parents | 98c64ffcbdff |
children | efae61ad6efe |
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cdef class Matrix: cdef public list data cpdef flip(Matrix self) cpdef scale(Matrix self, x, y, z) cpdef scale2d(Matrix self, x, y) cpdef translate(Matrix self, x, y, z) cpdef rotate_x(Matrix self, angle) cpdef rotate_y(Matrix self, angle) cpdef rotate_z(Matrix self, angle)