Mercurial > touhou
view pytouhou/ui/renderer.pxd @ 395:43413d4ff05b
Don’t change the vertex attributes for each texture.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 06 Feb 2013 21:01:45 +0100 |
parents | 74471afbac37 |
children | 8d252cdb495f |
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cdef struct Vertex: int x, y, z float u, v unsigned char r, g, b, a cdef class Renderer: cdef public texture_manager cdef Vertex *vertex_buffer cpdef render_elements(self, elements) cpdef ortho_2d(self, left, right, bottom, top) cpdef look_at(self, eye, center, up) cpdef perspective(self, fovy, aspect, zNear, zFar) cpdef setup_camera(self, dx, dy, dz)