Mercurial > touhou
view README @ 584:538b52aafbca
Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 08 Oct 2014 13:21:03 +0200 |
parents | 98380e4a0ee5 |
children | d6ead6f0ba80 |
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About this project: ------------------- This project is an attempt to rewrite the engine behind The Embodiment of Scarlet Devil (EoSD), a popular danmaku (bullet hell) game published for Windows by Team Shanghai Alice in 2002. Although the main reason behind this project is sheer curiosity, other motivations are portability and extendability. Additionally, this project aims for a perfect compatibility with the official game, and thus become some sort of reference implementation. Dependencies: ------------- Running: * Python2 (>= 2.6) * Cython * A working OpenGL driver * libepoxy * SDL2 * SDL2_image, SDL2_mixer, SDL2_ttf * A TTF font file, placed as “font.ttf” in the game directory. Building sample data: * thtk (http://code.google.com/p/thtk/) Documentation: -------------- The code should be sufficiently documented for anyone interested to learn how the EoSD engine work, but additional documentation is available at: http://pytouhou.linkmauve.fr/ Contact: -------- You are welcome to join us at <xmpp:touhou@muc.linkmauve.fr> on jabber!