view pytouhou/ui/sdl/sprite.pxd @ 709:6d4802abe134

Make interpolators use u32 instead of u16.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 08 Sep 2019 17:53:13 +0200
parents dacdcca59b66
children
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line source

from pytouhou.game.sprite cimport Sprite

cdef struct RenderingData:
    int x, y, width, height
    float left, right, bottom, top
    unsigned char r, g, b, a
    long blendfunc
    float rotation
    bint flip

cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil
cdef void render_sprite(Sprite sprite) nogil