annotate pytouhou/ui/sdl/sprite.pxd @ 709:6d4802abe134

Make interpolators use u32 instead of u16.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 08 Sep 2019 17:53:13 +0200
parents dacdcca59b66
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
512
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
1 from pytouhou.game.sprite cimport Sprite
b39ad30c6620 Add a pure SDL backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2
532
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
3 cdef struct RenderingData:
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
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4 int x, y, width, height
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
5 float left, right, bottom, top
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
6 unsigned char r, g, b, a
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
7 long blendfunc
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
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8 float rotation
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
9 bint flip
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
10
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
11 cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil
dacdcca59b66 Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 514
diff changeset
12 cdef void render_sprite(Sprite sprite) nogil