view pytouhou/ui/opengl/backend.pxd @ 612:73f134f84c7f

Request a RGB888 context, since SDL2’s default of RGB332 sucks. On X11/GLX, it will select the first config available, that is the best one, while on EGL it will iterate over them to select the one closest to what the application requested. Of course, anything lower than RGB888 looks bad and we really don’t want that.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 26 Mar 2015 20:20:37 +0100
parents 1b31169dc344
children 80687f258001
line wrap: on
line source

from pytouhou.lib.sdl cimport SDL_GLprofile
from pytouhou.lib.opengl cimport GLenum_mode

cdef SDL_GLprofile profile
cdef int major
cdef int minor
cdef int double_buffer
cdef bint is_legacy
cdef GLenum_mode primitive_mode
cdef bint use_debug_group
cdef bint use_vao
cdef bint use_framebuffer_blit
cdef bint use_primitive_restart
cdef bint use_pack_invert
cdef bint use_scaled_rendering
cdef bytes shader_header