Mercurial > touhou
view pytouhou/ui/sdl/backend.pyx @ 612:73f134f84c7f
Request a RGB888 context, since SDL2’s default of RGB332 sucks.
On X11/GLX, it will select the first config available, that is the best
one, while on EGL it will iterate over them to select the one closest
to what the application requested.
Of course, anything lower than RGB888 looks bad and we really don’t
want that.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 26 Mar 2015 20:20:37 +0100 |
parents | 0768122da817 |
children | 80687f258001 |
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from pytouhou.lib cimport sdl from pytouhou.lib.sdl cimport Window GameRenderer = None def init(_): global GameRenderer from pytouhou.ui.sdl.gamerenderer import GameRenderer def create_window(title, x, y, width, height, _): window = Window(title, x, y, width, height, sdl.WINDOW_SHOWN) window.create_renderer(0) return window