Mercurial > touhou
view pytouhou/game/itemtype.py @ 202:d348892ef012
Handle enemy collisions and damages in a way closer to the original game.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Mon, 31 Oct 2011 19:01:09 +0100 |
parents | e1bc8c4cbb1a |
children | 5afc75f71fed |
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from pytouhou.game.sprite import Sprite class ItemType(object): def __init__(self, anm_wrapper, sprite_index, indicator_sprite_index, hitbox_size=38.): self.anm_wrapper = anm_wrapper self.sprite = Sprite() self.sprite.anm, self.sprite.texcoords = anm_wrapper.get_sprite(sprite_index) self.indicator_sprite = Sprite() self.indicator_sprite.anm, self.indicator_sprite.texcoords = anm_wrapper.get_sprite(indicator_sprite_index) self.hitbox_size = hitbox_size