view pytouhou/game/itemtype.py @ 202:d348892ef012

Handle enemy collisions and damages in a way closer to the original game.
author Thibaut Girka <thib@sitedethib.com>
date Mon, 31 Oct 2011 19:01:09 +0100
parents e1bc8c4cbb1a
children 5afc75f71fed
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from pytouhou.game.sprite import Sprite

class ItemType(object):
    def __init__(self, anm_wrapper, sprite_index, indicator_sprite_index, hitbox_size=38.):
        self.anm_wrapper = anm_wrapper
        self.sprite = Sprite()
        self.sprite.anm, self.sprite.texcoords = anm_wrapper.get_sprite(sprite_index)
        self.indicator_sprite = Sprite()
        self.indicator_sprite.anm, self.indicator_sprite.texcoords = anm_wrapper.get_sprite(indicator_sprite_index)
        self.hitbox_size = hitbox_size