view pytouhou/utils/matrix.pxd @ 202:d348892ef012

Handle enemy collisions and damages in a way closer to the original game.
author Thibaut Girka <thib@sitedethib.com>
date Mon, 31 Oct 2011 19:01:09 +0100
parents fab7ad2f0d8b
children 98c64ffcbdff
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cdef class Matrix:
    cdef public data

    cpdef flip(Matrix self)
    cpdef scale(Matrix self, x, y, z)
    cpdef scale2d(Matrix self, x, y)
    cpdef translate(Matrix self, x, y, z)
    cpdef rotate_x(Matrix self, angle)
    cpdef rotate_y(Matrix self, angle)
    cpdef rotate_z(Matrix self, angle)