view .hgignore @ 532:dacdcca59b66

Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 19 Dec 2013 21:55:26 +0100
parents 63f59be04a54
children 93bdc7b9df15
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\.pyc$
\.pyxbldc$
\.c$
\.o$
\.so$
\.pyd$
^build$
^scripts$