Mercurial > touhou
view pytouhou/game/itemtype.py @ 532:dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 19 Dec 2013 21:55:26 +0100 |
parents | b32cef75df59 |
children | d1f0bb0b7a17 |
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class ItemType(object): def __init__(self, anm, sprite_index, indicator_sprite_index): self.anm = anm self.sprite = Sprite() self.sprite.anm = anm self.sprite.texcoords = anm.sprites[sprite_index] self.indicator_sprite = Sprite() self.indicator_sprite.anm = anm self.indicator_sprite.texcoords = anm.sprites[indicator_sprite_index]