view pytouhou/ui/sdl/gamerenderer.pxd @ 532:dacdcca59b66

Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 19 Dec 2013 21:55:26 +0100
parents b39ad30c6620
children b895ed2de71f
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from pytouhou.game.game cimport Game
from .texture cimport TextureManager
from .sprite cimport get_sprite_rendering_data
from pytouhou.ui.window cimport Window

cdef class GameRenderer:
    cdef Window window
    cdef TextureManager texture_manager
    #cdef FontManager font_manager
    cdef long x, y, width, height

    cdef public size #XXX

    cdef void render_game(self, Game game) except *
    cdef void render_text(self, texts) except *
    cdef void render_interface(self, interface, game_boss) except *