Mercurial > touhou
view pytouhou/utils/maths.pxd @ 532:dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 19 Dec 2013 21:55:26 +0100 |
parents | 7f016dfbdfb1 |
children |
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from .matrix cimport Matrix cdef Matrix *ortho_2d(float left, float right, float bottom, float top) nogil cdef Matrix *perspective(float fovy, float aspect, float zNear, float zFar) nogil cdef Matrix *setup_camera(float dx, float dy, float dz)