view pytouhou/utils/random.pxd @ 532:dacdcca59b66

Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 19 Dec 2013 21:55:26 +0100
parents 292fea5c584e
children
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cdef class Random:
    cdef unsigned short seed
    cdef unsigned long counter

    cdef void set_seed(self, unsigned short seed) nogil
    cdef unsigned short rewind(self) nogil

    cpdef unsigned short rand_uint16(self)
    cpdef unsigned int rand_uint32(self)
    cpdef double rand_double(self)