Mercurial > touhou
graph
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ecl_vm: added sibling function and a warning.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add missing quad size override to stdrenderer.2019-08-16, by Emmanuel Gil Peyrot
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Implement a .std renderer, and its associated VM.2019-08-16, by Emmanuel Gil Peyrot
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Implement ECL instructions DelayAttack and NoDelayAttack.2019-08-15, by Emmanuel Gil Peyrot
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Use a struct for difficulty coeffs, so that we can impl Default on it.2019-08-15, by Emmanuel Gil Peyrot
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Rename unknown ECL instructions to better recognise them.2019-08-15, by Emmanuel Gil Peyrot
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Use the same RenderState as PyTouhou in anmrenderer, and normalize color, thanks phaazon!2019-08-14, by Emmanuel Gil Peyrot
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ecl_vm: more instructions.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: instr 100 fix.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Verified some more of ecl_vm.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a parser for the stage background format.2019-08-12, by Emmanuel Gil Peyrot
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Use the requested rank in eclrenderer.2019-08-12, by Emmanuel Gil Peyrot
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Don’t allocate a Vec while reading a String in ECL.2019-08-12, by Emmanuel Gil Peyrot
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Use the correct half-size of the hitbox.2019-08-12, by Emmanuel Gil Peyrot
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Implement update_mode 1 on enemy.2019-08-12, by Emmanuel Gil Peyrot
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Implement ECL instruction 98, for directional sprites.2019-08-11, by Emmanuel Gil Peyrot
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Make rank user-defined in eclrenderer.2019-08-11, by Emmanuel Gil Peyrot
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Use bitflags for the rank, instead of an u16.2019-08-11, by Emmanuel Gil Peyrot
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Implement EclRunner::set_i32 and EclRunner::set_f32.2019-08-11, by Emmanuel Gil Peyrot
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Implement Enemy::update(), which now renders the first fairy from stage 1 perfectly!2019-08-11, by Emmanuel Gil Peyrot
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Implement enough instructions to execute sub 0 from stage 1.2019-08-10, by Emmanuel Gil Peyrot
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Make ecl_vm compile, and use it in eclrenderer (doesn’t render yet).2019-08-10, by Emmanuel Gil Peyrot
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Yet more ecl.2019-08-09, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a contructor for enemy, and a new example.2019-08-10, by Emmanuel Gil Peyrot
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Port the Enemy struct from Python, for now without its methods.2019-08-08, by Emmanuel Gil Peyrot
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Add a simpler Sprite::new() which doesn’t override width/height.2019-08-08, by Emmanuel Gil Peyrot
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More ECL stuff.2019-08-08, by Gauvain "GovanifY" Roussel-Tarbouriech
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Up to instruction 34 validated.2019-08-08, by Gauvain "GovanifY" Roussel-Tarbouriech
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Some starting point for ecl_vm.2019-08-08, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add the two generated Rust artifacts to the .hgignore file.2019-08-08, by Emmanuel Gil Peyrot