log pytouhou/game/background.py @ 589:0768122da817

age author description
Fri, 08 Nov 2013 18:47:00 +0100 Emmanuel Gil Peyrot Always import runners from pytouhou.vm, to allow their replacement.
Sun, 11 Aug 2013 14:23:50 +0200 Emmanuel Gil Peyrot Always run the first frame of an ANMRunner.
Sat, 03 Aug 2013 15:49:04 +0200 Emmanuel Gil Peyrot Remove AnmWrapper, since ANMs are lists of entries now.
Sat, 30 Jun 2012 20:10:45 +0200 Thibaut Girka Add a boss rush mode
Thu, 08 Sep 2011 12:46:05 +0200 Thibaut Girka Small refactoring and massive performance improvement
Tue, 06 Sep 2011 21:28:44 +0200 Thibaut Girka Fix a few, minor things
Tue, 06 Sep 2011 00:26:13 +0200 Thibaut Girka Move everything graphical to pytouhou.opengl!
Sun, 04 Sep 2011 20:04:00 +0200 Thibaut Girka Various minor optimisations and refactoring
Sun, 04 Sep 2011 17:33:40 +0200 Thibaut Girka Minor refactoring and optimizations. Drop stageviewer.
Sun, 04 Sep 2011 10:12:15 +0200 Thibaut Girka Minor refactoring
Sun, 28 Aug 2011 01:23:11 +0200 Thibaut Girka Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.
Sat, 27 Aug 2011 10:58:54 +0200 Thibaut Girka Refactor. Move VMs to pytouhou.vm.
Mon, 22 Aug 2011 22:37:14 +0200 Thibaut Girka Add some documentation, GPLv3 headers, README and COPYING file.
Sun, 14 Aug 2011 18:00:06 +0200 Thibaut Girka Add alpha (anm0 instruction 3) support
Fri, 12 Aug 2011 22:03:34 +0200 Thibaut Girka Don't lose time updating off-screen enemies' sprites
Fri, 12 Aug 2011 19:38:27 +0200 Thibaut Girka Basic sprite animation support
Thu, 11 Aug 2011 12:39:12 +0200 Thibaut Girka Small refactoring, and Rumia \o/
Tue, 09 Aug 2011 11:40:13 +0200 Thibaut Girka Make game.sprite.Sprite use its own frame counter.
Sat, 06 Aug 2011 12:36:25 +0200 Thibaut Girka Refactor in order to support multiple textures
Fri, 05 Aug 2011 21:21:06 +0200 Thibaut Girka Refactor
Fri, 05 Aug 2011 14:54:32 +0200 Thibaut Girka Minor refactoring
Fri, 05 Aug 2011 13:23:33 +0200 Thibaut Girka Refactor