log src/th06/enemy.rs @ 743:0fed350d1778

age author description
Tue, 07 Jan 2020 00:06:18 +0100 Emmanuel Gil Peyrot Make it so we can use more than a single anm0 in an EclRunner.
Sat, 28 Dec 2019 23:53:09 +0100 Emmanuel Gil Peyrot stagerunner: Add a binary able to run multiple enemies.
Sat, 28 Dec 2019 22:56:32 +0100 Emmanuel Gil Peyrot ecl_vm: Uncomment instruction 121 function 8.
Sat, 28 Dec 2019 19:20:20 +0100 Emmanuel Gil Peyrot ecl: Enable instruction 99.
Wed, 30 Oct 2019 16:27:43 +0100 Emmanuel Gil Peyrot ecl: Add support for bullet sounds, instruction 84.
Tue, 24 Sep 2019 17:49:23 +0200 Emmanuel Gil Peyrot ecl_vm: Implement 121 functions 0 and 1.
Sun, 08 Sep 2019 17:53:13 +0200 Emmanuel Gil Peyrot Make interpolators use u32 instead of u16.
Fri, 23 Aug 2019 17:37:22 +0200 Emmanuel Gil Peyrot ecl: simplify parsing with more combinators.
Fri, 23 Aug 2019 15:34:03 +0200 Emmanuel Gil Peyrot anm0: return the nom IResult and the list of Anm0s.
Fri, 23 Aug 2019 02:40:27 +0200 Emmanuel Gil Peyrot ecl_vm: stub SetBossMode.
Fri, 23 Aug 2019 02:37:21 +0200 Emmanuel Gil Peyrot ecl_vm: enable SetDeathCallback.
Sat, 17 Aug 2019 15:33:45 +0200 Emmanuel Gil Peyrot ecl_vm: implement TargetPlayer, and add a dummy Player to Game.
Sat, 17 Aug 2019 14:09:39 +0200 Emmanuel Gil Peyrot ecl_vm: stub PlaySound.
Sat, 17 Aug 2019 14:04:59 +0200 Emmanuel Gil Peyrot ecl_vm: implement SetBulletLaunchOffset.
Sat, 17 Aug 2019 13:54:52 +0200 Emmanuel Gil Peyrot ecl_vm: fix panic when bullet_interval is zero (disabled).
Sat, 17 Aug 2019 13:50:54 +0200 Emmanuel Gil Peyrot ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.
Sat, 17 Aug 2019 13:49:31 +0200 Emmanuel Gil Peyrot Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.
Sat, 17 Aug 2019 04:28:24 +0200 Emmanuel Gil Peyrot ecl_vm: implement the SetBulletAttributes opcodes.
Fri, 16 Aug 2019 23:53:03 +0200 Gauvain "GovanifY" Roussel-Tarbouriech ecl_vm: fixes for previous instructions
Fri, 16 Aug 2019 23:45:28 +0200 Gauvain "GovanifY" Roussel-Tarbouriech ecl_vm: more work
Thu, 15 Aug 2019 21:32:54 +0200 Emmanuel Gil Peyrot Use a struct for difficulty coeffs, so that we can impl Default on it.
Mon, 12 Aug 2019 15:09:53 +0200 Emmanuel Gil Peyrot Use the correct half-size of the hitbox.
Mon, 12 Aug 2019 15:09:34 +0200 Emmanuel Gil Peyrot Implement update_mode 1 on enemy.
Mon, 12 Aug 2019 00:22:25 +0200 Emmanuel Gil Peyrot Implement ECL instruction 98, for directional sprites.
Sun, 11 Aug 2019 20:14:20 +0200 Emmanuel Gil Peyrot Make rank user-defined in eclrenderer.
Sun, 11 Aug 2019 19:55:45 +0200 Emmanuel Gil Peyrot Use bitflags for the rank, instead of an u16.
Sun, 11 Aug 2019 18:14:01 +0200 Emmanuel Gil Peyrot Implement Enemy::update(), which now renders the first fairy from stage 1 perfectly!
Sat, 10 Aug 2019 21:04:54 +0200 Emmanuel Gil Peyrot Implement enough instructions to execute sub 0 from stage 1.
Sat, 10 Aug 2019 14:41:30 +0200 Emmanuel Gil Peyrot Make ecl_vm compile, and use it in eclrenderer (doesn’t render yet).
Sat, 10 Aug 2019 12:48:01 +0200 Emmanuel Gil Peyrot Add a contructor for enemy, and a new example.
Fri, 09 Aug 2019 01:36:47 +0200 Emmanuel Gil Peyrot Port the Enemy struct from Python, for now without its methods.