Sun, 11 Aug 2013 14:23:50 +0200 |
Emmanuel Gil Peyrot |
Always run the first frame of an ANMRunner.
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Sat, 03 Aug 2013 15:49:04 +0200 |
Emmanuel Gil Peyrot |
Remove AnmWrapper, since ANMs are lists of entries now.
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Sun, 21 Oct 2012 23:02:40 +0200 |
Emmanuel Gil Peyrot |
Make particles behave as in the original game.
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Tue, 02 Oct 2012 13:27:05 +0200 |
Emmanuel Gil Peyrot |
Make rendering of multiple-sprites elements work like single-sprites.
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Sat, 30 Jun 2012 20:10:45 +0200 |
Thibaut Girka |
Add a boss rush mode
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Thu, 21 Jun 2012 19:59:41 +0200 |
Emmanuel Gil Peyrot |
Fix some replay synchronization issues and update the TODO.
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Tue, 13 Mar 2012 18:38:14 +0100 |
Thibaut Girka |
Update attribute names to reflect the actual interface.
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Fri, 28 Oct 2011 12:38:26 +0200 |
Thibaut Girka |
Fix particles, fix "random" item popping, change update order to match the original game's more closely.
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Thu, 27 Oct 2011 15:09:42 -0700 |
Emmanuel Gil Peyrot |
Fix a few things about particles.
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Sun, 23 Oct 2011 14:50:44 -0700 |
Emmanuel Gil Peyrot |
Don’t use the useless eff00.anm and implement particles (grazing, death, and more).
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Fri, 21 Oct 2011 09:37:23 -0700 |
Emmanuel Gil Peyrot |
Move effects where they should be.
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