Thu, 12 Sep 2013 14:43:38 +0200 |
Thibaut Girka |
Fix lasers sprite handling
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Fri, 30 Aug 2013 14:16:08 +0200 |
Emmanuel Gil Peyrot |
Add a base Element class for every object in pytouhou.game.
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Sun, 11 Aug 2013 14:23:50 +0200 |
Emmanuel Gil Peyrot |
Always run the first frame of an ANMRunner.
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Sat, 03 Aug 2013 15:49:04 +0200 |
Emmanuel Gil Peyrot |
Remove AnmWrapper, since ANMs are lists of entries now.
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Mon, 12 Nov 2012 18:34:24 +0100 |
Emmanuel Gil Peyrot |
Use only half-size hitboxes for player.
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Tue, 02 Oct 2012 13:27:05 +0200 |
Emmanuel Gil Peyrot |
Make rendering of multiple-sprites elements work like single-sprites.
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Wed, 14 Mar 2012 11:28:15 +0100 |
Thibaut Girka |
Implement Remilia's laser webs.
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Tue, 13 Mar 2012 18:38:14 +0100 |
Thibaut Girka |
Update attribute names to reflect the actual interface.
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Tue, 21 Feb 2012 14:28:38 +0100 |
Emmanuel Gil Peyrot |
Add player lasers for MarisaB.
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Mon, 20 Feb 2012 18:58:07 +0100 |
Thibaut Girka |
Implement laser collision.
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Wed, 15 Feb 2012 18:37:52 +0100 |
Thibaut Girka |
Display lasers' “launch anim”.
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Fri, 10 Feb 2012 11:01:11 +0100 |
Thibaut Girka |
Fix bullet spawning along lasers.
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Wed, 08 Feb 2012 18:43:39 +0100 |
Thibaut Girka |
Fix sprite rotation/translation.
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Mon, 06 Feb 2012 19:38:54 +0100 |
Thibaut Girka |
Fix generation of bullets/items position from lasers.
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Sun, 05 Feb 2012 23:41:55 +0100 |
Thibaut Girka |
Partially implement lasers.
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