Mercurial > touhou
log pytouhou/ui/opengl/background.pyx @ 574:94229756abd9
age | author | description |
---|---|---|
Fri, 30 May 2014 16:51:38 +0200 | Emmanuel Gil Peyrot | Remove all reference to the old fixed pipeline option in the OpenGL backend, use the newer is_legacy one. |
Thu, 12 Dec 2013 13:47:17 +0100 | Emmanuel Gil Peyrot | Use vertex array objects, to be compatible with OpenGL 3.1+ core profile. |
Thu, 19 Dec 2013 21:55:26 +0100 | Emmanuel Gil Peyrot | Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer. |
Sat, 07 Dec 2013 22:16:38 +0100 | Emmanuel Gil Peyrot | Optimise background rendering. |
Fri, 06 Dec 2013 19:02:42 +0100 | Emmanuel Gil Peyrot | Add an indirection layer for textures, to cope with drivers assigning them random names. |
Thu, 05 Dec 2013 02:16:31 +0100 | Emmanuel Gil Peyrot | Move the OpenGL backend to its own package. base pytouhou/ui/background.pyx@d31619de3060 |