Mercurial > touhou
changeset 270:7a9135b88853
Partially fix some of Flandre's spellcards.
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Tue, 24 Jan 2012 00:19:23 +0100 |
parents | 729382f57ad0 |
children | 80e73b8245a4 |
files | pytouhou/game/enemy.py pytouhou/vm/eclrunner.py |
diffstat | 2 files changed, 9 insertions(+), 6 deletions(-) [+] |
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line diff
--- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -36,7 +36,7 @@ class Enemy(object): self.frame = 0 - self.x, self.y = pos + self.x, self.y, self.z = pos self.life = 1 if life < 0 else life self.max_life = life self.touchable = True @@ -122,7 +122,7 @@ class Enemy(object): ox, oy = offset or self.bullet_launch_offset launch_pos = self.x + ox, self.y + oy - if speed < 0.3: + if speed < 0.3 and speed != 0.0: speed = 0.3 if speed2 < 0.3: speed2 = 0.3
--- a/pytouhou/vm/eclrunner.py +++ b/pytouhou/vm/eclrunner.py @@ -72,8 +72,8 @@ class ECLMainRunner(object): if y < -990: #102h.exe@0x41184b y = self._game.prng.rand_double() * 416 if z < -990: #102h.exe@0x411881 - y = self._game.prng.rand_double() * 800 - enemy = self._game.new_enemy((x, y), life, instr_type, bonus_dropped, die_score) + z = self._game.prng.rand_double() * 800 + enemy = self._game.new_enemy((x, y, z), life, instr_type, bonus_dropped, die_score) process = ECLRunner(self._ecl, sub, enemy, self._game) self.processes.append(process) process.run_iteration() @@ -470,7 +470,7 @@ class ECLRunner(object): @instruction(45) def set_angle_speed(self, angle, speed): self._enemy.update_mode = 0 - self._enemy.angle, self._enemy.speed = angle, speed + self._enemy.angle, self._enemy.speed = self._getval(angle), self._getval(speed) @instruction(46) @@ -737,7 +737,10 @@ class ECLRunner(object): @instruction(95) def pop_enemy(self, sub, x, y, z, life, bonus_dropped, die_score): - self._game.ecl_runner._pop_enemy(sub, 0, self._getval(x), self._getval(y), 0, life, bonus_dropped, die_score) + self._game.ecl_runner._pop_enemy(sub, 0, self._getval(x), + self._getval(y), + self._getval(z), + life, bonus_dropped, die_score) @instruction(96)