Mercurial > touhou
log
age | author | description |
---|---|---|
Thu, 27 Mar 2014 21:30:04 +0100 | Emmanuel Gil Peyrot | Replace the --no-music option with --no-sound, disabling sound rendering altogether. |
Sun, 23 Mar 2014 10:51:19 +0100 | Emmanuel Gil Peyrot | Always verify chunks are not None before using them, fix crash when audio is disabled. |
Wed, 18 Dec 2013 22:36:23 +0100 | Emmanuel Gil Peyrot | Inherit music players from a base class. |
Wed, 18 Dec 2013 18:19:08 +0100 | Emmanuel Gil Peyrot | Use Sprite C arrays instead of their tuple representation where it makes sense. |
Wed, 18 Dec 2013 18:15:45 +0100 | Emmanuel Gil Peyrot | Store data in C arrays in Sprite, and add an interface to access them as tuples. |
Wed, 18 Dec 2013 18:15:45 +0100 | Emmanuel Gil Peyrot | Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change. |
Wed, 18 Dec 2013 18:15:40 +0100 | Emmanuel Gil Peyrot | Make vector a struct, allocate it directly on the stack, and thus pass it by copy, which is much less expensive than a python allocation. |