log

age author description
2012-02-21 Emmanuel Gil Peyrot Add player lasers for MarisaB.
2012-02-20 Thibaut Girka Implement laser collision.
2012-02-17 Thibaut Girka Add TH6 score.dat support.
2012-02-15 Thibaut Girka Refactor a bit and fix Rumia's disparition.
2012-02-15 Thibaut Girka Display lasers' “launch anim”.
2012-02-15 Thibaut Girka Fix launch_anim_offsets.
2012-02-13 Emmanuel Gil Peyrot Make anmviewer work with newest anmwrapper.
2012-02-12 Thibaut Girka Fix Patchouly's Royal Flare.
2012-02-12 Emmanuel Gil Peyrot Implement dialogs (MSG files).
2012-02-12 Thibaut Girka Document some AnmWrapper related functions.
2012-02-12 Thibaut Girka Fix time stop handling.
2012-02-12 Thibaut Girka Fix ECL time flow. Spellcard do not stop time. Instruction 0xc does.
2012-02-11 Thibaut Girka Rename Animations to ANM0 and prepare AnmWrapper for dialogs and interface.
2012-02-10 Thibaut Girka Fix bullet spawning along lasers.
2012-02-08 Thibaut Girka Fix ANM interpolators.
2012-02-08 Thibaut Girka Fix sprite rotation/translation.
2012-02-06 Thibaut Girka Fix generation of bullets/items position from lasers.
2012-02-06 Thibaut Girka Fix initial laser offset.
2012-02-05 Thibaut Girka Fix spellcard number 0.
2012-02-05 Thibaut Girka Implement hardcoded function 14 used by spellcard “Lævateinn”.
2012-02-05 Thibaut Girka Partially implement lasers.
2012-01-24 Thibaut Girka Partially implement hardcoded function 16, used for QED: ripples of 495 years
2012-01-24 Thibaut Girka Fix timeout handling
2012-01-23 Thibaut Girka Fix visibility handling
2012-01-23 Thibaut Girka Partially fix some of Flandre's spellcards.
2012-01-23 Thibaut Girka Fix set_visible.
2012-01-23 Thibaut Girka Fix callback handling and damage dealing.
2012-01-23 Thibaut Girka Fix Sakuya's bouncing knives
2012-01-23 Emmanuel Gil Peyrot Implement ECL’s 3rd hardcoded function.
2012-01-23 Emmanuel Gil Peyrot Use better defaults for player, and start the stage as if in practice mode.
2012-01-15 Emmanuel Gil Peyrot Homogenise score increase in item collection, in prevision for text handling.
2012-01-23 Thibaut Girka Add support for reading from a directory instead of a PBG3 (for debugging purposes).
2012-01-22 Thibaut Girka Automatically search data files using different names.
2012-01-22 Thibaut Girka Add heuristics to extract character data from the demo .exe.
2012-01-22 Thibaut Girka Implement bullet flags 1024 and 2048 (bouncing bullet).
2012-01-22 Thibaut Girka Minor performance improvement.
2012-01-22 Thibaut Girka Move bullet visibility check to Bullet to improve performance and prepare handling of flags 1024 and 2048.
2012-01-22 Thibaut Girka Switch Bullet to Cython to improve performances.
2012-01-22 Thibaut Girka Refactor pytouhou.game.bullet.
2012-01-22 Thibaut Girka Fix bullet removal condition.
2012-01-22 Thibaut Girka Preload textures to avoid slowdowns during gameplay
2012-01-22 Thibaut Girka Fix initial bullet speed
2012-01-22 Thibaut Girka Improve data reading perfs
2012-01-22 Thibaut Girka Change position/speed interpoletor handling to match the original game more closely.
2012-01-22 Thibaut Girka Change ECL special function 0 in order to match the game more closely (again)
2012-01-21 Thibaut Girka Change ECL special function 0 in order to match the game more closely.
2012-01-21 Emmanuel Gil Peyrot Use the correct animation for player death.
2012-01-15 Emmanuel Gil Peyrot Fix instruction 70 to always fire to the right.
2012-01-15 Emmanuel Gil Peyrot Use the correct behaviour for flag 1 in bullet.
2012-01-02 Thibaut Girka Implement ANM0 instruction 29 and fix 24
2011-12-31 Emmanuel Gil Peyrot Drop the correct amount of power with 119.
2012-01-02 Thibaut Girka Update sprite's property even while waiting
2012-01-02 Emmanuel Gil Peyrot Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.
2012-01-01 Thibaut Girka Add support for multiple-file anms to anmviewer, add feature to force acceptance of translations
2012-01-01 Thibaut Girka Fix ANM wait, translation/rotation order, and partially implement ANM0 instruction 24
2012-01-01 Thibaut Girka Fix a few crashes in the anmrunner, disable fullscreen switch, change alt+Fx to shift+Fx
2012-01-01 Thibaut Girka Fix ANM interrupts
2012-01-01 Emmanuel Gil Peyrot Add an anmviewer script.
2012-01-01 Thibaut Girka Implement ANM0 interrupts
2011-12-31 Emmanuel Gil Peyrot Do a little cleanup, and fix PCB SHT usage.