Mercurial > touhou
annotate pytouhou/ui/opengl/backend.pyx @ 756:4d91790cf8ab
Fix dump_ecl example.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Tue, 05 Jan 2021 01:14:52 +0100 |
parents | 4fa0a8e7d941 |
children |
rev | line source |
---|---|
635
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
1 cimport pytouhou.lib.gui as gui |
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
2 from pytouhou.lib.gui import Error as GUIError |
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
3 from .backend_sdl import create_sdl_window |
636
4fa0a8e7d941
Add a GLFW implementation of gui.Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
635
diff
changeset
|
4 from .backend_glfw import create_glfw_window |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
6 from pytouhou.lib.opengl cimport \ |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
7 (glEnable, glHint, glEnableClientState, GL_TEXTURE_2D, GL_BLEND, |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
8 GL_PERSPECTIVE_CORRECTION_HINT, GL_FOG_HINT, GL_NICEST, |
579
b8df946d394d
Add grouping for OpenGL calls, making traces much more readable.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
559
diff
changeset
|
9 GL_COLOR_ARRAY, GL_VERTEX_ARRAY, GL_TEXTURE_COORD_ARRAY, |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
10 glPushDebugGroup, GL_DEBUG_SOURCE_APPLICATION, glPopDebugGroup, |
585
e0166cda75d5
Use primitive-restart to lower the size of our ibo, if supported.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
583
diff
changeset
|
11 epoxy_gl_version, epoxy_is_desktop_gl, epoxy_has_gl_extension, |
592
19d930f9e3f0
Add the screenshot feature, using P or Home like the original game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
590
diff
changeset
|
12 GL_PRIMITIVE_RESTART, glPrimitiveRestartIndex, glPixelStorei, |
611
a6a191e371c7
Add back a GL_QUADS path for legacy applications.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
610
diff
changeset
|
13 GL_PACK_INVERT_MESA, GL_QUADS, GL_TRIANGLE_STRIP, GL_TRIANGLES) |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
14 |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
15 |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
16 GameRenderer = None |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
17 |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
18 |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
19 def init(options): |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
20 ''' |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
21 Initialize the OpenGL module, and raise if something bad prevents it from |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
22 working. |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
23 ''' |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
24 |
595
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
25 cdef str flavor |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
26 |
636
4fa0a8e7d941
Add a GLFW implementation of gui.Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
635
diff
changeset
|
27 global profile, major, minor, double_buffer, is_legacy, GameRenderer, use_glfw |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
28 |
636
4fa0a8e7d941
Add a GLFW implementation of gui.Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
635
diff
changeset
|
29 use_glfw = options['frontend'] == 'glfw' |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
30 flavor = options['flavor'] |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
31 assert flavor in ('core', 'es', 'compatibility', 'legacy') |
635
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
32 profile = flavor |
556
c34b23e29d16
Make the OpenGL flavor and version options work.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
555
diff
changeset
|
33 version = str(options['version']) |
c34b23e29d16
Make the OpenGL flavor and version options work.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
555
diff
changeset
|
34 assert len(version) == 3 and version[1] == '.' |
c34b23e29d16
Make the OpenGL flavor and version options work.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
555
diff
changeset
|
35 major = int(version[0]) |
c34b23e29d16
Make the OpenGL flavor and version options work.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
555
diff
changeset
|
36 minor = int(version[2]) |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
37 |
554
653a9f087673
Make both double- and single-buffer available on the CLI, but default to SDL’s default.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
553
diff
changeset
|
38 maybe_double_buffer = options['double-buffer'] |
653a9f087673
Make both double- and single-buffer available on the CLI, but default to SDL’s default.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
553
diff
changeset
|
39 double_buffer = maybe_double_buffer if maybe_double_buffer is not None else -1 |
653a9f087673
Make both double- and single-buffer available on the CLI, but default to SDL’s default.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
553
diff
changeset
|
40 |
595
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
41 is_legacy = flavor == 'legacy' or flavor == 'compatibility' and major < 2 |
557
0f2af7552462
Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
556
diff
changeset
|
42 |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
43 #TODO: check for framebuffer/renderbuffer support. |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
44 |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
45 from pytouhou.ui.opengl.gamerenderer import GameRenderer |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
46 |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
47 |
617
a6af3ff86612
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
612
diff
changeset
|
48 cdef bint discover_features() except True: |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
49 '''Discover which features are supported by our context.''' |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
50 |
610
1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
609
diff
changeset
|
51 global use_debug_group, use_vao, use_primitive_restart, use_framebuffer_blit, use_pack_invert, use_scaled_rendering |
593
974decb8df4f
Only selects between GL_TRIANGLE_STRIP and GL_TRIANGLES once, in the backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
592
diff
changeset
|
52 global primitive_mode |
974decb8df4f
Only selects between GL_TRIANGLE_STRIP and GL_TRIANGLES once, in the backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
592
diff
changeset
|
53 global shader_header |
595
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
54 global is_legacy |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
55 |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
56 version = epoxy_gl_version() |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
57 is_desktop = epoxy_is_desktop_gl() |
610
1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
609
diff
changeset
|
58 is_legacy = is_legacy or (is_desktop and version < 20) |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
59 |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
60 use_debug_group = (is_desktop and version >= 43) or epoxy_has_gl_extension('GL_KHR_debug') |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
61 use_vao = (is_desktop and version >= 30) or epoxy_has_gl_extension('GL_ARB_vertex_array_object') |
585
e0166cda75d5
Use primitive-restart to lower the size of our ibo, if supported.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
583
diff
changeset
|
62 use_primitive_restart = (is_desktop and version >= 31) |
587
6c9d8a3d853f
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
585
diff
changeset
|
63 use_framebuffer_blit = (is_desktop and version >= 30) |
592
19d930f9e3f0
Add the screenshot feature, using P or Home like the original game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
590
diff
changeset
|
64 use_pack_invert = epoxy_has_gl_extension('GL_MESA_pack_invert') |
610
1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
609
diff
changeset
|
65 use_scaled_rendering = not is_legacy #TODO: try to use the EXT framebuffer extension. |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
66 |
611
a6a191e371c7
Add back a GL_QUADS path for legacy applications.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
610
diff
changeset
|
67 primitive_mode = (GL_QUADS if is_legacy else |
a6a191e371c7
Add back a GL_QUADS path for legacy applications.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
610
diff
changeset
|
68 GL_TRIANGLE_STRIP if use_primitive_restart else |
a6a191e371c7
Add back a GL_QUADS path for legacy applications.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
610
diff
changeset
|
69 GL_TRIANGLES) |
593
974decb8df4f
Only selects between GL_TRIANGLE_STRIP and GL_TRIANGLES once, in the backend.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
592
diff
changeset
|
70 |
595
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
71 if not is_legacy: |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
72 if is_desktop: |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
73 # gl_FragColor isn’t supported anymore starting with GLSL 4.2. |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
74 if version >= 42: |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
75 version = 41 |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
76 try: |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
77 glsl_version = {20: 110, 21: 120, 30: 130, 31: 140, 32: 150}[version] |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
78 except KeyError: |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
79 assert version >= 33 |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
80 glsl_version = version * 10 |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
81 shader_header = ('#version %d\n\n' % glsl_version).encode() |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
82 else: |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
83 # The attribute keyword isn’t supported past GLSL ES 3.0. |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
84 if version >= 30: |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
85 version = 20 |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
86 glsl_version = {20: '100', 30: '300 es'}[version] |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
87 shader_header = ('#version %s\n\nprecision highp float;\n\n' % glsl_version).encode() |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
88 |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
89 |
589
0768122da817
Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
587
diff
changeset
|
90 def create_window(title, x, y, width, height, swap_interval): |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
91 '''Create a window (using SDL) and an OpenGL context.''' |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
92 |
635
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
93 cdef gui.Window window |
636
4fa0a8e7d941
Add a GLFW implementation of gui.Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
635
diff
changeset
|
94 if use_glfw: |
4fa0a8e7d941
Add a GLFW implementation of gui.Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
635
diff
changeset
|
95 window = create_glfw_window(title, width, height) |
4fa0a8e7d941
Add a GLFW implementation of gui.Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
635
diff
changeset
|
96 else: |
4fa0a8e7d941
Add a GLFW implementation of gui.Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
635
diff
changeset
|
97 window = create_sdl_window(title, x, y, width, height) |
635
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
98 window.create_gl_context() |
583
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
99 discover_features() |
47cf4e3d159d
Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
582
diff
changeset
|
100 |
582
6e79756b7f42
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
579
diff
changeset
|
101 if use_debug_group: |
6e79756b7f42
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
579
diff
changeset
|
102 glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, -1, "OpenGL initialisation") |
6e79756b7f42
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
579
diff
changeset
|
103 |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
104 # Initialize OpenGL |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
105 glEnable(GL_BLEND) |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
106 if is_legacy: |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
107 glEnable(GL_TEXTURE_2D) |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
108 glHint(GL_FOG_HINT, GL_NICEST) |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
109 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST) |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
110 glEnableClientState(GL_COLOR_ARRAY) |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
111 glEnableClientState(GL_VERTEX_ARRAY) |
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
112 glEnableClientState(GL_TEXTURE_COORD_ARRAY) |
582
6e79756b7f42
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
579
diff
changeset
|
113 |
585
e0166cda75d5
Use primitive-restart to lower the size of our ibo, if supported.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
583
diff
changeset
|
114 if use_primitive_restart: |
e0166cda75d5
Use primitive-restart to lower the size of our ibo, if supported.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
583
diff
changeset
|
115 glEnable(GL_PRIMITIVE_RESTART) |
e0166cda75d5
Use primitive-restart to lower the size of our ibo, if supported.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
583
diff
changeset
|
116 glPrimitiveRestartIndex(0xFFFF); |
e0166cda75d5
Use primitive-restart to lower the size of our ibo, if supported.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
583
diff
changeset
|
117 |
592
19d930f9e3f0
Add the screenshot feature, using P or Home like the original game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
590
diff
changeset
|
118 if use_pack_invert: |
19d930f9e3f0
Add the screenshot feature, using P or Home like the original game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
590
diff
changeset
|
119 glPixelStorei(GL_PACK_INVERT_MESA, True) |
19d930f9e3f0
Add the screenshot feature, using P or Home like the original game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
590
diff
changeset
|
120 |
582
6e79756b7f42
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
579
diff
changeset
|
121 if use_debug_group: |
6e79756b7f42
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
579
diff
changeset
|
122 glPopDebugGroup() |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
123 |
589
0768122da817
Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
587
diff
changeset
|
124 if swap_interval is not None: |
0768122da817
Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
587
diff
changeset
|
125 try: |
635
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
126 window.set_swap_interval(swap_interval) |
80687f258001
Make sdl.Window inherit from gui.Window, so we can swap implementations.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
617
diff
changeset
|
127 except GUIError: |
595
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
128 # The OpenGL context doesn’t support setting the swap interval, |
b7b4a234bf70
Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
593
diff
changeset
|
129 # we’ll probably fallback to SDL_Delay-based clocking. |
589
0768122da817
Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
587
diff
changeset
|
130 pass |
0768122da817
Add a frameskip option, and use swap interval to implement it.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
587
diff
changeset
|
131 |
553
8f51e34d911c
Refactor graphics backend selection, to make them fallbackable and optional.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
132 return window |