annotate pytouhou/ui/renderer.pxd @ 301:6f1ca1cb5238

Avoid segfaults in the unlikely case a huge number of sprites is rendered.
author Thibaut Girka <thib@sitedethib.com>
date Sat, 10 Mar 2012 20:30:55 +0100
parents 5cac48b328ad
children 74471afbac37
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5cac48b328ad Refactor rendering code a bit.
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1 cdef struct Vertex:
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2 int x, y, z
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3 float u, v
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4 unsigned char r, g, b, a
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5
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6
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7 cdef class Renderer:
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8 cdef public texture_manager
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9 cdef Vertex *vertex_buffer
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10
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11 cpdef render_elements(self, elements)
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12 cpdef setup_camera(self, dx, dy, dz)