Mercurial > touhou
annotate pytouhou/ui/gamerunner.py @ 393:9e2cbb2c2c64
Implement THTX, uncompressed textures stored inside ANM files, and use it instead of pyglet’s own wrapper.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 06 Feb 2013 19:55:54 +0100 |
parents | e1f5dcd4b83e |
children | 346614f788f1 |
rev | line source |
---|---|
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
1 # -*- encoding: utf-8 -*- |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
2 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
4 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
5 ## This program is free software; you can redistribute it and/or modify |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
6 ## it under the terms of the GNU General Public License as published |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
7 ## by the Free Software Foundation; version 3 only. |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
8 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
9 ## This program is distributed in the hope that it will be useful, |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
12 ## GNU General Public License for more details. |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
13 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
14 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
15 import pyglet |
146
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
16 import traceback |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
17 |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
18 from pyglet.gl import (glMatrixMode, glLoadIdentity, glEnable, glDisable, |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
19 glHint, glEnableClientState, glViewport, glScissor, |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
20 glLoadMatrixf, |
203
df8b2ab54639
Make pylint slightly happier (and code analysis easier)
Thibaut Girka <thib@sitedethib.com>
parents:
188
diff
changeset
|
21 GL_MODELVIEW, GL_PROJECTION, |
df8b2ab54639
Make pylint slightly happier (and code analysis easier)
Thibaut Girka <thib@sitedethib.com>
parents:
188
diff
changeset
|
22 GL_TEXTURE_2D, GL_BLEND, GL_FOG, |
df8b2ab54639
Make pylint slightly happier (and code analysis easier)
Thibaut Girka <thib@sitedethib.com>
parents:
188
diff
changeset
|
23 GL_PERSPECTIVE_CORRECTION_HINT, GL_FOG_HINT, GL_NICEST, |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
24 GL_COLOR_ARRAY, GL_VERTEX_ARRAY, GL_TEXTURE_COORD_ARRAY, |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
25 GL_SCISSOR_TEST) |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
26 |
224
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
27 from pytouhou.utils.helpers import get_logger |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
28 from pytouhou.utils.matrix import Matrix |
224
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
29 |
205
ee6dfd14a785
Rename pytouhou.opengl to pytouhou.ui, makes much more sense that way.
Thibaut Girka <thib@sitedethib.com>
parents:
203
diff
changeset
|
30 from .gamerenderer import GameRenderer |
379
e0e284fcb288
Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
378
diff
changeset
|
31 from .music import MusicPlayer, SFXPlayer, NullPlayer |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
32 from .shaders.eosd import GameShader, BackgroundShader |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
33 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
34 |
224
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
35 logger = get_logger(__name__) |
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
36 |
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
37 |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
38 class GameRunner(pyglet.window.Window, GameRenderer): |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
39 def __init__(self, resource_loader, game=None, background=None, replay=None, double_buffer=True, fps_limit=60, fixed_pipeline=False, skip=False): |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
40 GameRenderer.__init__(self, resource_loader, game, background) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
41 |
334
4eca6130f118
Add options to set FPS limit and disable double buffering
Thibaut Girka <thib@sitedethib.com>
parents:
331
diff
changeset
|
42 config = pyglet.gl.Config(double_buffer=double_buffer) |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
43 width, height = (game.interface.width, game.interface.height) if game else (None, None) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
44 pyglet.window.Window.__init__(self, width=width, height=height, |
334
4eca6130f118
Add options to set FPS limit and disable double buffering
Thibaut Girka <thib@sitedethib.com>
parents:
331
diff
changeset
|
45 caption='PyTouhou', resizable=False, |
4eca6130f118
Add options to set FPS limit and disable double buffering
Thibaut Girka <thib@sitedethib.com>
parents:
331
diff
changeset
|
46 config=config) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
47 |
334
4eca6130f118
Add options to set FPS limit and disable double buffering
Thibaut Girka <thib@sitedethib.com>
parents:
331
diff
changeset
|
48 self.fps_limit = fps_limit |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
49 self.use_fixed_pipeline = fixed_pipeline |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
50 self.replay_level = None |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
51 self.skip = skip |
331
1b4f04b08729
Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
330
diff
changeset
|
52 |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
53 if not self.use_fixed_pipeline: |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
54 self.game_shader = GameShader() |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
55 self.background_shader = BackgroundShader() |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
56 self.interface_shader = self.game_shader |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
57 |
331
1b4f04b08729
Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
330
diff
changeset
|
58 if game: |
1b4f04b08729
Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
330
diff
changeset
|
59 self.load_game(game, background, replay) |
330
16ed1ab1e14b
Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents:
323
diff
changeset
|
60 |
16ed1ab1e14b
Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents:
323
diff
changeset
|
61 self.clock = pyglet.clock.get_default() |
16ed1ab1e14b
Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents:
323
diff
changeset
|
62 |
16ed1ab1e14b
Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents:
323
diff
changeset
|
63 |
373
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
64 def load_game(self, game=None, background=None, bgms=None, replay=None, save_keystates=None): |
330
16ed1ab1e14b
Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents:
323
diff
changeset
|
65 GameRenderer.load_game(self, game, background) |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
66 self.set_input(replay) |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
67 if replay and replay.levels[game.stage - 1]: |
341
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
68 game.players[0].state.lives = self.replay_level.lives |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
69 game.players[0].state.power = self.replay_level.power |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
70 game.players[0].state.bombs = self.replay_level.bombs |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
71 game.difficulty = self.replay_level.difficulty |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
72 |
373
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
73 self.save_keystates = save_keystates |
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
74 |
341
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
75 game.music = MusicPlayer(game.resource_loader, bgms) |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
76 game.music.play(0) |
379
e0e284fcb288
Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
378
diff
changeset
|
77 game.sfx_player = SFXPlayer(game.resource_loader) if not self.skip else NullPlayer() |
343
94fdb6c782c1
Implement sfx for player and enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
341
diff
changeset
|
78 |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
79 |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
80 def set_input(self, replay=None): |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
81 if not replay or not replay.levels[self.game.stage-1]: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
82 self.keys = pyglet.window.key.KeyStateHandler() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
83 self.push_handlers(self.keys) |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
84 self.replay_level = None |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
85 else: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
86 self.replay_level = replay.levels[self.game.stage-1] |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
87 self.keys = self.replay_level.iter_keystates() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
88 |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
89 |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
90 def start(self, width=None, height=None): |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
91 width = width or (self.game.interface.width if self.game else 640) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
92 height = height or (self.game.interface.height if self.game else 480) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
93 if (width, height) != (self.width, self.height): |
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
94 self.set_size(width, height) |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
95 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
96 # Initialize OpenGL |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
97 glEnable(GL_BLEND) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
98 glEnable(GL_TEXTURE_2D) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
99 glHint(GL_FOG_HINT, GL_NICEST) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
100 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
101 glEnableClientState(GL_COLOR_ARRAY) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
102 glEnableClientState(GL_VERTEX_ARRAY) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
103 glEnableClientState(GL_TEXTURE_COORD_ARRAY) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
104 |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
105 self.proj = self.perspective(30, float(self.game.width) / float(self.game.height), |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
106 101010101./2010101., 101010101./10101.) |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
107 game_view = self.setup_camera(0, 0, 1) |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
108 self.game_mvp = game_view * self.proj |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
109 self.interface_mvp = self.ortho_2d(0., float(self.width), float(self.height), 0.) |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
110 |
334
4eca6130f118
Add options to set FPS limit and disable double buffering
Thibaut Girka <thib@sitedethib.com>
parents:
331
diff
changeset
|
111 if self.fps_limit > 0: |
4eca6130f118
Add options to set FPS limit and disable double buffering
Thibaut Girka <thib@sitedethib.com>
parents:
331
diff
changeset
|
112 pyglet.clock.set_fps_limit(self.fps_limit) |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
113 while not self.has_exit: |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
114 if not self.skip: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
115 pyglet.clock.tick() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
116 self.dispatch_events() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
117 self.update() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
118 self.render_game() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
119 self.render_interface() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
120 self.flip() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
121 else: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
122 self.update() |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
123 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
124 |
146
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
125 def _event_text_symbol(self, ev): |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
126 # XXX: Ugly workaround to a pyglet bug on X11 |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
127 #TODO: fix that bug in pyglet |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
128 try: |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
129 return pyglet.window.Window._event_text_symbol(self, ev) |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
130 except Exception as exc: |
224
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
131 logger.warn('Pyglet error: %s', traceback.format_exc(exc)) |
146
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
132 return None, None |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
133 |
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
134 |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
135 def on_key_press(self, symbol, modifiers): |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
136 if symbol == pyglet.window.key.ESCAPE: |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
137 self.has_exit = True |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
138 # XXX: Fullscreen will be enabled the day pyglet stops sucking |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
139 elif symbol == pyglet.window.key.F11: |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
140 self.set_fullscreen(not self.fullscreen) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
141 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
142 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
143 def update(self): |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
144 if self.background: |
151
5cf927cbd9c5
Merge GameState into Game. TODO: Merge PlayerState into Player
Thibaut Girka <thib@sitedethib.com>
parents:
146
diff
changeset
|
145 self.background.update(self.game.frame) |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
146 if self.game: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
147 if not self.replay_level: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
148 #TODO: allow user settings |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
149 keystate = 0 |
353
451bee1d2cec
Allow Z as well as W to shoot.
Thibaut Girka <thib@sitedethib.com>
parents:
345
diff
changeset
|
150 if self.keys[pyglet.window.key.W] or self.keys[pyglet.window.key.Z]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
151 keystate |= 1 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
152 if self.keys[pyglet.window.key.X]: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
153 keystate |= 2 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
154 #TODO: on some configurations, LSHIFT is Shift_L when pressed |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
155 # and ISO_Prev_Group when released, confusing the hell out of pyglet |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
156 # and leading to a always-on LSHIFT... |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
157 if self.keys[pyglet.window.key.LSHIFT]: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
158 keystate |= 4 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
159 if self.keys[pyglet.window.key.UP]: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
160 keystate |= 16 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
161 if self.keys[pyglet.window.key.DOWN]: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
162 keystate |= 32 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
163 if self.keys[pyglet.window.key.LEFT]: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
164 keystate |= 64 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
165 if self.keys[pyglet.window.key.RIGHT]: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
166 keystate |= 128 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
167 if self.keys[pyglet.window.key.LCTRL]: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
168 keystate |= 256 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
169 else: |
374
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
170 try: |
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
171 keystate = self.keys.next() |
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
172 except StopIteration: |
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
173 keystate = 0 |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
174 if self.skip: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
175 self.set_input() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
176 self.skip = False |
379
e0e284fcb288
Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
378
diff
changeset
|
177 self.game.sfx_player = SFXPlayer(self.game.resource_loader) |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
178 |
373
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
179 if self.save_keystates is not None: |
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
180 self.save_keystates.append(keystate) |
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
181 |
331
1b4f04b08729
Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
330
diff
changeset
|
182 self.game.run_iter(keystate) |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
183 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
184 |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
185 def render_game(self): |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
186 # Switch to game projection |
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
187 #TODO: move that to GameRenderer? |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
188 x, y = self.game.interface.game_pos |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
189 glViewport(x, y, self.game.width, self.game.height) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
190 glScissor(x, y, self.game.width, self.game.height) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
191 glEnable(GL_SCISSOR_TEST) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
192 |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
193 GameRenderer.render(self) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
194 |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
195 glDisable(GL_SCISSOR_TEST) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
196 |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
197 |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
198 def render_interface(self): |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
199 interface = self.game.interface |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
200 interface.labels['framerate'].set_text('%.2ffps' % self.clock.get_fps()) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
201 |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
202 if self.use_fixed_pipeline: |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
203 glMatrixMode(GL_MODELVIEW) |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
204 glLoadMatrixf(self.interface_mvp.get_c_data()) |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
205 glDisable(GL_FOG) |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
206 else: |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
207 self.interface_shader.bind() |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
208 self.interface_shader.uniform_matrixf('mvp', self.interface_mvp.get_c_data()) |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
209 glViewport(0, 0, self.width, self.height) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
210 |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
300
diff
changeset
|
211 items = [item for item in interface.items if item.anmrunner and item.anmrunner.running] |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
212 labels = interface.labels.values() |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
213 |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
214 if items: |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
215 # Redraw all the interface |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
216 self.render_elements(items) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
217 else: |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
218 # Redraw only changed labels |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
219 labels = [label for label in labels if label.changed] |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
220 |
387
e1f5dcd4b83e
Display something at the start of a stage.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
384
diff
changeset
|
221 self.render_elements(interface.level_start) |
e1f5dcd4b83e
Display something at the start of a stage.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
384
diff
changeset
|
222 |
345
2c4589370cc6
Display a boss remaining lives and timeout.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
343
diff
changeset
|
223 if self.game.boss: |
2c4589370cc6
Display a boss remaining lives and timeout.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
343
diff
changeset
|
224 self.render_elements(interface.boss_items) |
2c4589370cc6
Display a boss remaining lives and timeout.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
343
diff
changeset
|
225 |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
226 self.render_elements(labels) |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
227 for label in labels: |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
300
diff
changeset
|
228 label.changed = False |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
229 |