Mercurial > touhou
annotate pytouhou/game/bullet.pxd @ 474:ca22df9e70bc
Fix a crash when handling non-ascii paths
author | Thibaut Girka <thib@sitedethib.com> |
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date | Fri, 27 Sep 2013 18:02:04 +0200 |
parents | 8038f1957b71 |
children | 887de1309491 |
rev | line source |
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442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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1 from pytouhou.game.element cimport Element |
447
78e1c3864e73
Make pytouhou.game.game an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
442
diff
changeset
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2 from pytouhou.game.game cimport Game |
472
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
468
diff
changeset
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3 from pytouhou.game.bullettype cimport BulletType |
442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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4 from pytouhou.utils.interpolator cimport Interpolator |
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
5 |
448
3bc37791f0a2
Make Bullet.state an enum.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
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6 |
3bc37791f0a2
Make Bullet.state an enum.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
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7 cdef enum State: |
3bc37791f0a2
Make Bullet.state an enum.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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diff
changeset
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8 LAUNCHING, LAUNCHED, CANCELLED |
3bc37791f0a2
Make Bullet.state an enum.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
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9 |
3bc37791f0a2
Make Bullet.state an enum.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
|
10 |
442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
11 cdef class Bullet(Element): |
448
3bc37791f0a2
Make Bullet.state an enum.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
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12 cdef public State state |
3bc37791f0a2
Make Bullet.state an enum.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
447
diff
changeset
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13 cdef public unsigned long flags, frame, sprite_idx_offset, damage |
442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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14 cdef public double dx, dy, angle, speed |
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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15 cdef public bint player_bullet, was_visible, grazed |
472
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
468
diff
changeset
|
16 cdef public Element target |
8038f1957b71
Type bullettype, itemtype and lasertype a bit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
468
diff
changeset
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17 cdef public BulletType _bullet_type |
442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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18 cdef public list attributes |
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
19 |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
448
diff
changeset
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20 cdef double hitbox[2] |
442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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21 cdef Interpolator speed_interpolator |
447
78e1c3864e73
Make pytouhou.game.game an extension type.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
442
diff
changeset
|
22 cdef Game _game |
442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
23 |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
448
diff
changeset
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24 cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height) except? False |
442
6b4c3e250bd6
Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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25 cpdef set_anim(self, sprite_idx_offset=*) |
468
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
448
diff
changeset
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26 cdef void launch(self) except * |
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
448
diff
changeset
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27 cdef void collide(self) except * |
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
448
diff
changeset
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28 cdef void cancel(self) except * |
feecdb4a8928
Add “except *” to cdef void functions, and type some more.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
448
diff
changeset
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29 cdef void update(self) except * |