annotate pytouhou/game/bullet.pxd @ 442:6b4c3e250bd6

Type Bullet more, to improve performances.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 10 Aug 2013 15:21:39 +0200
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children 78e1c3864e73
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442
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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1 from pytouhou.game.element cimport Element
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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2 from pytouhou.utils.interpolator cimport Interpolator
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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3
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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4 cdef class Bullet(Element):
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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5 cdef public unsigned long state, flags, frame, sprite_idx_offset, damage
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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6 cdef public double dx, dy, angle, speed
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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7 cdef public bint player_bullet, was_visible, grazed
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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8 cdef public object target, _game, _bullet_type
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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9 cdef public tuple hitbox
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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10 cdef public list attributes
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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11
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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12 cdef Interpolator speed_interpolator
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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13
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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14 cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height)
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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15 cpdef set_anim(self, sprite_idx_offset=*)
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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16 cdef void launch(self)
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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17 cpdef collide(self)
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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18 cpdef cancel(self)
6b4c3e250bd6 Type Bullet more, to improve performances.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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19 cpdef update(self)