Mercurial > touhou
annotate pytouhou/lib/sdl.pyx @ 599:d471b07ce4fd
Add a sample Python ECL.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 25 Oct 2014 18:52:21 +0200 |
parents | 19d930f9e3f0 |
children | aca9551ee8b4 |
rev | line source |
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418
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2013 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 from pytouhou.utils.helpers import get_logger |
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16 |
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17 logger = get_logger(__name__) |
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18 |
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19 |
418
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20 GL_CONTEXT_MAJOR_VERSION = SDL_GL_CONTEXT_MAJOR_VERSION |
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21 GL_CONTEXT_MINOR_VERSION = SDL_GL_CONTEXT_MINOR_VERSION |
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22 GL_CONTEXT_PROFILE_MASK = SDL_GL_CONTEXT_PROFILE_MASK |
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23 GL_DOUBLEBUFFER = SDL_GL_DOUBLEBUFFER |
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24 GL_DEPTH_SIZE = SDL_GL_DEPTH_SIZE |
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25 |
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26 GL_CONTEXT_PROFILE_CORE = SDL_GL_CONTEXT_PROFILE_CORE |
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27 GL_CONTEXT_PROFILE_COMPATIBILITY = SDL_GL_CONTEXT_PROFILE_COMPATIBILITY |
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28 GL_CONTEXT_PROFILE_ES = SDL_GL_CONTEXT_PROFILE_ES |
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29 |
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30 WINDOWPOS_CENTERED = SDL_WINDOWPOS_CENTERED |
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31 WINDOW_OPENGL = SDL_WINDOW_OPENGL |
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32 WINDOW_RESIZABLE = SDL_WINDOW_RESIZABLE |
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33 |
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34 SCANCODE_Z = SDL_SCANCODE_Z |
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35 SCANCODE_X = SDL_SCANCODE_X |
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36 SCANCODE_P = SDL_SCANCODE_P |
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37 SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT |
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38 SCANCODE_UP = SDL_SCANCODE_UP |
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39 SCANCODE_DOWN = SDL_SCANCODE_DOWN |
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40 SCANCODE_LEFT = SDL_SCANCODE_LEFT |
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41 SCANCODE_RIGHT = SDL_SCANCODE_RIGHT |
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42 SCANCODE_LCTRL = SDL_SCANCODE_LCTRL |
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43 SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE |
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44 SCANCODE_HOME = SDL_SCANCODE_HOME |
418
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45 |
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46 WINDOWEVENT_RESIZED = SDL_WINDOWEVENT_RESIZED |
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47 |
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48 KEYDOWN = SDL_KEYDOWN |
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49 QUIT = SDL_QUIT |
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50 WINDOWEVENT = SDL_WINDOWEVENT |
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51 |
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52 |
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53 class SDLError(Exception): |
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54 def __init__(self): |
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55 error = SDL_GetError() |
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56 Exception.__init__(self, error.decode()) |
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57 |
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58 |
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59 class SDL(object): |
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60 def __init__(self, sound=True): |
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61 self.sound = sound |
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62 |
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63 def __enter__(self): |
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64 global keyboard_state |
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65 |
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66 IF UNAME_SYSNAME == "Windows": |
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67 SDL_SetMainReady() |
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68 init(SDL_INIT_VIDEO) |
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69 img_init(IMG_INIT_PNG) |
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70 ttf_init() |
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71 |
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72 keyboard_state = SDL_GetKeyboardState(NULL) |
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73 |
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74 if self.sound: |
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75 mix_init(0) |
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76 try: |
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77 mix_open_audio(44100, MIX_DEFAULT_FORMAT, 2, 4096) |
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78 except SDLError as error: |
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79 logger.error(u'Impossible to set up audio subsystem: %s', error) |
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80 self.sound = False |
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81 else: |
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82 # TODO: make it dependent on the number of sound files in the |
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83 # archives. |
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84 mix_allocate_channels(MAX_SOUNDS) |
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85 |
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86 def __exit__(self, *args): |
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87 if self.sound: |
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88 Mix_CloseAudio() |
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89 Mix_Quit() |
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90 |
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91 TTF_Quit() |
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92 IMG_Quit() |
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93 SDL_Quit() |
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94 |
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95 |
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96 cdef class Window: |
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97 def __init__(self, str title, int x, int y, int w, int h, Uint32 flags): |
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98 self.window = SDL_CreateWindow(title.encode(), x, y, w, h, flags) |
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99 if self.window == NULL: |
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100 raise SDLError() |
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101 |
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102 def __dealloc__(self): |
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103 if self.context != NULL: |
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104 SDL_GL_DeleteContext(self.context) |
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105 if self.window != NULL: |
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106 SDL_DestroyWindow(self.window) |
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107 |
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108 cdef void gl_create_context(self) except *: |
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109 self.context = SDL_GL_CreateContext(self.window) |
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110 if self.context == NULL: |
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111 raise SDLError() |
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112 |
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113 cdef void present(self) nogil: |
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114 if self.renderer == NULL: |
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115 SDL_GL_SwapWindow(self.window) |
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116 else: |
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117 SDL_RenderPresent(self.renderer) |
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118 |
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119 cdef void set_window_size(self, int width, int height) nogil: |
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120 SDL_SetWindowSize(self.window, width, height) |
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121 |
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122 # The following functions are there for the pure SDL backend. |
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123 cdef void create_renderer(self, Uint32 flags): |
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124 self.renderer = SDL_CreateRenderer(self.window, -1, flags) |
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125 if self.renderer == NULL: |
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126 raise SDLError() |
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127 |
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128 cdef void render_clear(self): |
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129 ret = SDL_RenderClear(self.renderer) |
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130 if ret == -1: |
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131 raise SDLError() |
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132 |
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133 cdef void render_copy(self, Texture texture, Rect srcrect, Rect dstrect): |
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134 ret = SDL_RenderCopy(self.renderer, texture.texture, &srcrect.rect, &dstrect.rect) |
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135 if ret == -1: |
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136 raise SDLError() |
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137 |
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138 cdef void render_copy_ex(self, Texture texture, Rect srcrect, Rect dstrect, double angle, bint flip): |
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139 ret = SDL_RenderCopyEx(self.renderer, texture.texture, &srcrect.rect, &dstrect.rect, angle, NULL, flip) |
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140 if ret == -1: |
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141 raise SDLError() |
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142 |
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143 cdef void render_set_clip_rect(self, Rect rect): |
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144 ret = SDL_RenderSetClipRect(self.renderer, &rect.rect) |
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145 if ret == -1: |
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146 raise SDLError() |
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147 |
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148 cdef void render_set_viewport(self, Rect rect): |
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149 ret = SDL_RenderSetViewport(self.renderer, &rect.rect) |
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150 if ret == -1: |
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151 raise SDLError() |
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152 |
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153 cdef Texture create_texture_from_surface(self, Surface surface): |
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154 texture = Texture() |
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155 texture.texture = SDL_CreateTextureFromSurface(self.renderer, surface.surface) |
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156 if texture.texture == NULL: |
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157 raise SDLError() |
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158 return texture |
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159 |
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160 |
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161 cdef class Texture: |
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162 cpdef set_color_mod(self, Uint8 r, Uint8 g, Uint8 b): |
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163 ret = SDL_SetTextureColorMod(self.texture, r, g, b) |
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164 if ret == -1: |
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165 raise SDLError() |
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166 |
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167 cpdef set_alpha_mod(self, Uint8 alpha): |
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168 ret = SDL_SetTextureAlphaMod(self.texture, alpha) |
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169 if ret == -1: |
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170 raise SDLError() |
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171 |
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172 cpdef set_blend_mode(self, SDL_BlendMode blend_mode): |
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173 ret = SDL_SetTextureBlendMode(self.texture, blend_mode) |
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174 if ret == -1: |
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175 raise SDLError() |
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176 |
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177 |
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178 cdef class Rect: |
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179 def __init__(self, int x, int y, int w, int h): |
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180 self.rect.x = x |
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181 self.rect.y = y |
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182 self.rect.w = w |
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183 self.rect.h = h |
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184 |
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185 |
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186 cdef class Color: |
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187 def __init__(self, Uint8 b, Uint8 g, Uint8 r, Uint8 a=255): |
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188 self.color.r = r |
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189 self.color.g = g |
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190 self.color.b = b |
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191 self.color.a = a |
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192 |
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193 |
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194 cdef class Surface: |
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195 def __dealloc__(self): |
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196 if self.surface != NULL: |
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197 SDL_FreeSurface(self.surface) |
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198 |
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199 property pixels: |
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200 def __get__(self): |
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201 return bytes(self.surface.pixels[:self.surface.w * self.surface.h * 4]) |
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202 |
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203 cdef void blit(self, Surface other): |
420
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204 if SDL_BlitSurface(other.surface, NULL, self.surface, NULL) < 0: |
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205 raise SDLError() |
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206 |
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207 cdef void set_alpha(self, Surface alpha_surface) nogil: |
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208 nb_pixels = self.surface.w * self.surface.h |
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209 image = self.surface.pixels |
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210 alpha = alpha_surface.surface.pixels |
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211 |
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212 for i in range(nb_pixels): |
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213 # Only use the red value, assume the others are equal. |
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214 image[3+4*i] = alpha[3*i] |
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215 |
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216 |
421
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217 cdef class Music: |
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218 def __dealloc__(self): |
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219 if self.music != NULL: |
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220 Mix_FreeMusic(self.music) |
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221 |
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222 cdef void play(self, int loops) nogil: |
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223 Mix_PlayMusic(self.music, loops) |
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224 |
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225 cdef void set_loop_points(self, double start, double end) nogil: |
421
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226 #Mix_SetLoopPoints(self.music, start, end) |
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227 pass |
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228 |
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229 |
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230 cdef class Chunk: |
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231 def __dealloc__(self): |
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232 if self.chunk != NULL: |
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233 Mix_FreeChunk(self.chunk) |
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234 |
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235 cdef void play(self, int channel, int loops) nogil: |
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236 Mix_PlayChannel(channel, self.chunk, loops) |
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237 |
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238 cdef void set_volume(self, float volume) nogil: |
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239 Mix_VolumeChunk(self.chunk, int(volume * 128)) |
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240 |
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241 |
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242 cdef class Font: |
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243 def __init__(self, str filename, int ptsize): |
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244 self.font = TTF_OpenFont(filename.encode(), ptsize) |
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245 if self.font == NULL: |
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246 raise SDLError() |
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247 |
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248 def __dealloc__(self): |
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249 if self.font != NULL: |
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250 TTF_CloseFont(self.font) |
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251 |
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252 cdef Surface render(self, unicode text): |
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253 cdef SDL_Color white |
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254 white = SDL_Color(255, 255, 255, 255) |
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255 surface = Surface() |
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256 string = text.encode('utf-8') |
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257 surface.surface = TTF_RenderUTF8_Blended(self.font, string, white) |
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258 if surface.surface == NULL: |
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259 raise SDLError() |
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260 return surface |
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261 |
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262 |
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263 cdef void init(Uint32 flags) except *: |
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264 if SDL_Init(flags) < 0: |
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265 raise SDLError() |
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266 |
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267 |
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268 cdef void img_init(int flags) except *: |
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269 if IMG_Init(flags) != flags: |
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270 raise SDLError() |
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271 |
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272 |
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273 cdef void mix_init(int flags) except *: |
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274 if Mix_Init(flags) != flags: |
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275 raise SDLError() |
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276 |
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277 |
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278 cdef void ttf_init() except *: |
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279 if TTF_Init() < 0: |
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280 raise SDLError() |
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281 |
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282 |
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283 cdef void gl_set_attribute(SDL_GLattr attr, int value) except *: |
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284 if SDL_GL_SetAttribute(attr, value) < 0: |
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285 raise SDLError() |
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286 |
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287 cdef int gl_set_swap_interval(int interval) except *: |
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288 if SDL_GL_SetSwapInterval(interval) < 0: |
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289 raise SDLError() |
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290 |
418
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291 |
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292 cdef list poll_events(): |
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293 cdef SDL_Event event |
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294 ret = [] |
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295 while SDL_PollEvent(&event): |
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296 if event.type == SDL_KEYDOWN: |
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297 ret.append((event.type, event.key.keysym.scancode)) |
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298 elif event.type == SDL_QUIT: |
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299 ret.append((event.type,)) |
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300 elif event.type == SDL_WINDOWEVENT: |
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301 ret.append((event.type, event.window.event, event.window.data1, event.window.data2)) |
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302 return ret |
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303 |
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304 |
455
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305 cdef Surface load_png(file_): |
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306 data = file_.read() |
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307 rwops = SDL_RWFromConstMem(<char*>data, len(data)) |
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308 surface = Surface() |
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309 surface.surface = IMG_LoadPNG_RW(rwops) |
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310 SDL_RWclose(rwops) |
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311 if surface.surface == NULL: |
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312 raise SDLError() |
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313 return surface |
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314 |
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315 |
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316 cdef Surface create_rgb_surface(int width, int height, int depth, Uint32 rmask=0, Uint32 gmask=0, Uint32 bmask=0, Uint32 amask=0): |
420
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317 surface = Surface() |
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318 surface.surface = SDL_CreateRGBSurface(0, width, height, depth, rmask, gmask, bmask, amask) |
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319 if surface.surface == NULL: |
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320 raise SDLError() |
420
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321 return surface |
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322 |
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323 |
455
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Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
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324 cdef void mix_open_audio(int frequency, Uint16 format_, int channels, int chunksize) except *: |
421
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325 if Mix_OpenAudio(frequency, format_, channels, chunksize) < 0: |
591
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326 raise SDLError() |
421
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327 |
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328 |
455
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329 cdef void mix_allocate_channels(int numchans) except *: |
421
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330 if Mix_AllocateChannels(numchans) != numchans: |
591
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331 raise SDLError() |
421
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332 |
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333 |
455
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Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
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334 cdef int mix_volume(int channel, float volume) nogil: |
421
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335 return Mix_Volume(channel, int(volume * 128)) |
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336 |
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337 |
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Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
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338 cdef int mix_volume_music(float volume) nogil: |
421
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339 return Mix_VolumeMusic(int(volume * 128)) |
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340 |
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341 |
590
e15672733c93
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342 cdef Music load_music(str filename): |
421
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343 music = Music() |
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344 music.music = Mix_LoadMUS(filename.encode()) |
421
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345 if music.music == NULL: |
591
2dfa4aa135d2
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346 raise SDLError() |
421
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347 return music |
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348 |
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349 |
455
6864a38b2413
Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
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350 cdef Chunk load_chunk(file_): |
421
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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351 cdef SDL_RWops *rwops |
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352 chunk = Chunk() |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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353 data = file_.read() |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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354 rwops = SDL_RWFromConstMem(<char*>data, len(data)) |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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parents:
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355 chunk.chunk = Mix_LoadWAV_RW(rwops, 1) |
b1248bab2d0f
Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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356 if chunk.chunk == NULL: |
591
2dfa4aa135d2
Make the SDLError exception class automatically call SDL_GetError().
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
590
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357 raise SDLError() |
421
b1248bab2d0f
Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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parents:
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358 return chunk |
b1248bab2d0f
Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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359 |
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Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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parents:
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360 |
455
6864a38b2413
Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
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parents:
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361 cdef Uint32 get_ticks() nogil: |
419
1c92721f8e49
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Thibaut Girka <thib@sitedethib.com>
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362 return SDL_GetTicks() |
1c92721f8e49
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Thibaut Girka <thib@sitedethib.com>
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418
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|
363 |
1c92721f8e49
Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents:
418
diff
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364 |
455
6864a38b2413
Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
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parents:
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365 cdef void delay(Uint32 ms) nogil: |
419
1c92721f8e49
Re-implement frame control
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366 SDL_Delay(ms) |
531
a7dc55ad9380
Display important messages in popups, instead of the terminal.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
528
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367 |
a7dc55ad9380
Display important messages in popups, instead of the terminal.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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368 |
a7dc55ad9380
Display important messages in popups, instead of the terminal.
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parents:
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369 cpdef int show_simple_message_box(unicode message): |
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Display important messages in popups, instead of the terminal.
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370 text = message.encode('UTF-8') |
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Display important messages in popups, instead of the terminal.
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371 return SDL_ShowSimpleMessageBox(1, 'PyTouhou', text, NULL) |