annotate pytouhou/lib/opengl.pxd @ 654:ec7e888e88f3

Up to instruction 34 validated.
author Gauvain "GovanifY" Roussel-Tarbouriech <gauvain@govanify.com>
date Thu, 08 Aug 2019 16:42:25 +0200
parents a6a191e371c7
children
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1 # -*- encoding: utf-8 -*-
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2 ##
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3 ## Copyright (C) 2013 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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4 ##
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5 ## This program is free software; you can redistribute it and/or modify
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6 ## it under the terms of the GNU General Public License as published
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7 ## by the Free Software Foundation; version 3 only.
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8 ##
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9 ## This program is distributed in the hope that it will be useful,
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 ## GNU General Public License for more details.
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13 ##
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14
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15
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16 cdef extern from 'epoxy/gl.h' nogil:
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17 ctypedef unsigned int GLuint
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18 ctypedef unsigned short GLushort
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19 ctypedef int GLint
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20 ctypedef float GLfloat
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21 ctypedef char GLboolean
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22 ctypedef char GLchar
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23 ctypedef unsigned int GLsizei
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24 ctypedef unsigned int GLsizeiptr
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25 ctypedef unsigned int GLbitfield
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26 ctypedef void GLvoid
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27
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28 ctypedef enum GLenum_blendfunc 'GLenum':
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29 GL_SRC_ALPHA
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30 GL_ONE_MINUS_SRC_ALPHA
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31 GL_ONE
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32 GL_ZERO
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33
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34 ctypedef enum GLenum_type 'GLenum':
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35 GL_UNSIGNED_BYTE
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36 GL_UNSIGNED_SHORT
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37 GL_SHORT
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38 GL_FLOAT
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39 GL_UNSIGNED_SHORT_5_6_5
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40 GL_UNSIGNED_SHORT_4_4_4_4
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41 GL_UNSIGNED_SHORT_4_4_4_4_REV
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42
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43 ctypedef enum GLenum_format 'GLenum':
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44 GL_BGRA
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45 GL_RGBA
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46 GL_RGB
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47 GL_LUMINANCE
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48
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49 ctypedef enum GLenum_bitfield 'GLenum':
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50 GL_COLOR_BUFFER_BIT
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51 GL_DEPTH_BUFFER_BIT
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52
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53 ctypedef GLenum GLenum_textarget
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54
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55 ctypedef enum GLenum_texparam 'GLenum':
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56 GL_TEXTURE_MIN_FILTER
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57 GL_TEXTURE_MAG_FILTER
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58
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59 ctypedef enum GLenum_store 'GLenum':
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60 GL_PACK_INVERT_MESA
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61
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62 ctypedef enum GLenum_client_state 'GLenum':
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63 GL_COLOR_ARRAY
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64 GL_VERTEX_ARRAY
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65 GL_TEXTURE_COORD_ARRAY
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66
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67 ctypedef enum GLenum_matrix 'GLenum':
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68 GL_MODELVIEW
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69 GL_PROJECTION
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70
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71 ctypedef enum GLenum_fog 'GLenum':
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72 GL_FOG_MODE
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73 GL_FOG_START
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74 GL_FOG_END
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75 GL_FOG_COLOR
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76
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77 ctypedef enum GLenum_hint 'GLenum':
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78 GL_FOG_HINT
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79 GL_PERSPECTIVE_CORRECTION_HINT
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80
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81 ctypedef enum GLenum_quality 'GLenum':
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82 GL_NICEST
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83
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84 ctypedef enum GLenum_mode 'GLenum':
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85 GL_QUADS
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86 GL_TRIANGLES
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87 GL_TRIANGLE_STRIP
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88
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89 ctypedef enum GLenum_buffer 'GLenum':
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90 GL_ARRAY_BUFFER
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91 GL_ELEMENT_ARRAY_BUFFER
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92
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93 ctypedef enum GLenum_usage 'GLenum':
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94 GL_STATIC_DRAW
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95 GL_DYNAMIC_DRAW
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96
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97 ctypedef enum GLenum_shader 'GLenum':
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98 GL_VERTEX_SHADER
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99 GL_FRAGMENT_SHADER
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100
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101 ctypedef enum GLenum_shader_param 'GLenum':
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102 GL_INFO_LOG_LENGTH
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103 GL_COMPILE_STATUS
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104 GL_LINK_STATUS
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105
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106 ctypedef enum GLenum_framebuffer 'GLenum':
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107 GL_FRAMEBUFFER
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108 GL_READ_FRAMEBUFFER
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109
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110 ctypedef enum GLenum_renderbuffer 'GLenum':
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111 GL_RENDERBUFFER
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112
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113 ctypedef enum GLenum_renderbuffer_format 'GLenum':
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114 GL_DEPTH_COMPONENT16
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116 ctypedef enum GLenum_attachment 'GLenum':
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117 GL_COLOR_ATTACHMENT0
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118 GL_DEPTH_ATTACHMENT
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119
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120 ctypedef enum GLenum_framebuffer_status 'GLenum':
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121 GL_FRAMEBUFFER_COMPLETE
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123 ctypedef enum GLenum_debug 'GLenum':
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diff changeset
124 GL_DEBUG_SOURCE_APPLICATION
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parents: 559
diff changeset
125
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diff changeset
126 ctypedef enum GLenum:
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
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127 GL_BLEND
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parents: 583
diff changeset
128 GL_TEXTURE_2D
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parents: 583
diff changeset
129 GL_DEPTH_TEST
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parents: 583
diff changeset
130 GL_LINEAR
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
131 GL_SCISSOR_TEST
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
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parents: 583
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132 GL_FOG
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parents: 584
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133 GL_PRIMITIVE_RESTART
423
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parents:
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134
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diff changeset
135 void glVertexPointer(GLint size, GLenum_type type_, GLsizei stride, GLvoid *pointer)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
136 void glTexCoordPointer(GLint size, GLenum_type type_, GLsizei stride, GLvoid *pointer)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
137 void glColorPointer(GLint size, GLenum_type type_, GLsizei stride, GLvoid *pointer)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
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parents: 583
diff changeset
138
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
139 void glBlendFunc(GLenum_blendfunc sfactor, GLenum_blendfunc dfactor)
586
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 585
diff changeset
140 void glDrawArrays(GLenum_mode mode, GLint first, GLsizei count)
584
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
141 void glDrawElements(GLenum_mode mode, GLsizei count, GLenum_type type_, const GLvoid *indices)
423
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parents:
diff changeset
142 void glEnable(GLenum cap)
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
143 void glDisable(GLenum cap)
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parents:
diff changeset
144
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
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parents:
diff changeset
145 void glGenTextures(GLsizei n, GLuint *textures)
426
5d7bb2fd74f7 Never keep texture on the host when it has been uploaded, and prevent them from being decoded again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 424
diff changeset
146 void glDeleteTextures(GLsizei n, const GLuint *textures)
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
147 void glBindTexture(GLenum_textarget target, GLuint texture)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
148 void glTexParameteri(GLenum_textarget target, GLenum_texparam pname, GLint param)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
149 void glTexImage2D(GLenum_textarget target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum_format format_, GLenum_type type_, const GLvoid *data)
592
19d930f9e3f0 Add the screenshot feature, using P or Home like the original game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 587
diff changeset
150 void glGetTexImage(GLenum_textarget target, GLint level, GLenum_format format_, GLenum_type type_, GLvoid *img)
19d930f9e3f0 Add the screenshot feature, using P or Home like the original game.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 587
diff changeset
151 void glPixelStorei(GLenum_store pname, GLint param)
423
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parents:
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152
584
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
153 void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
423
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
154 void glClear(GLbitfield mask)
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
155 void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
156 void glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
157 void glMatrixMode(GLenum_matrix mode)
423
d8630c086926 Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
158 void glLoadIdentity()
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
159 void glLoadMatrixf(const GLfloat * m)
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parents:
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160
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diff changeset
161 void glFogi(GLenum_fog pname, GLint param)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
162 void glFogf(GLenum_fog pname, GLfloat param)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
163 void glFogfv(GLenum_fog pname, const GLfloat * params)
423
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parents:
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164
584
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parents: 583
diff changeset
165 void glHint(GLenum_hint target, GLenum_quality mode)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
166 void glEnableClientState(GLenum_client_state cap)
424
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
167
555
98380e4a0ee5 Switch to libepoxy instead of libGLEW, which will help with OpenGL portability.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 519
diff changeset
168 # Here start non-1.x declarations.
491
2276229282fd Fix gcc’s warnings with -Wall -Wextra.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 462
diff changeset
169
584
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
170 void glVertexAttribPointer(GLuint index, GLint size, GLenum_type type_, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
491
2276229282fd Fix gcc’s warnings with -Wall -Wextra.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 462
diff changeset
171 void glEnableVertexAttribArray(GLuint index)
2276229282fd Fix gcc’s warnings with -Wall -Wextra.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 462
diff changeset
172
2276229282fd Fix gcc’s warnings with -Wall -Wextra.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 462
diff changeset
173 void glGenBuffers(GLsizei n, GLuint * buffers)
2276229282fd Fix gcc’s warnings with -Wall -Wextra.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 462
diff changeset
174 void glDeleteBuffers(GLsizei n, const GLuint * buffers)
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
175 void glBindBuffer(GLenum_buffer target, GLuint buffer_)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
176 void glBufferData(GLenum_buffer target, GLsizeiptr size, const GLvoid *data, GLenum_usage usage)
491
2276229282fd Fix gcc’s warnings with -Wall -Wextra.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 462
diff changeset
177
424
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parents: 423
diff changeset
178 GLuint glCreateProgram()
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
179 GLuint glCreateShader(GLenum_shader shaderType)
424
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
180 void glLinkProgram(GLuint program)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
181 void glUseProgram(GLuint program)
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
182 void glGetProgramiv(GLuint program, GLenum_shader_param pname, GLint *params)
424
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
183 void glGetProgramInfoLog(GLuint program, GLsizei maxLength, GLsizei *length, GLchar *infoLog)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
184
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
185 void glShaderSource(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
186 void glCompileShader(GLuint shader)
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
187 void glGetShaderiv(GLuint shader, GLenum_shader_param pname, GLint *params)
424
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
188 void glGetShaderInfoLog(GLuint shader, GLsizei maxLength, GLsizei *length, GLchar *infoLog)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
189 void glAttachShader(GLuint program, GLuint shader)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
190
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
191 GLint glGetUniformLocation(GLuint program, const GLchar *name)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
192 void glBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
193 void glUniform1fv(GLint location, GLsizei count, const GLfloat *value)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
194 void glUniform4fv(GLint location, GLsizei count, const GLfloat *value)
f4d76d3d6f2a Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 423
diff changeset
195 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
462
a71b912b45b7 Render to framebuffers first, and reposition some interface elements in the game area.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 450
diff changeset
196
a71b912b45b7 Render to framebuffers first, and reposition some interface elements in the game area.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 450
diff changeset
197 void glGenFramebuffers(GLsizei n, GLuint *ids)
586
4b0593da29d5 Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 585
diff changeset
198 void glDeleteFramebuffers(GLsizei n, GLuint *ids)
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
199 void glBindFramebuffer(GLenum_framebuffer target, GLuint framebuffer)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
200 void glFramebufferTexture2D(GLenum_framebuffer target, GLenum_attachment attachment, GLenum_textarget textarget, GLuint texture, GLint level)
586
4b0593da29d5 Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 585
diff changeset
201
462
a71b912b45b7 Render to framebuffers first, and reposition some interface elements in the game area.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 450
diff changeset
202 void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
586
4b0593da29d5 Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 585
diff changeset
203 void glDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers)
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
204 void glBindRenderbuffer(GLenum_renderbuffer target, GLuint renderbuffer)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
205 void glRenderbufferStorage(GLenum_renderbuffer target, GLenum_renderbuffer_format internalformat, GLsizei width, GLsizei height)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
206 void glFramebufferRenderbuffer(GLenum_framebuffer target, GLenum_attachment attachment, GLenum_renderbuffer renderbuffertarget, GLuint renderbuffer)
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
207 GLenum_framebuffer_status glCheckFramebufferStatus(GLenum_framebuffer target)
587
6c9d8a3d853f Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 586
diff changeset
208 void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter_)
558
94725968dabb Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 555
diff changeset
209
94725968dabb Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 555
diff changeset
210 void glGenVertexArrays(GLsizei n, GLuint *arrays)
94725968dabb Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 555
diff changeset
211 void glDeleteVertexArrays(GLsizei n, const GLuint *arrays)
94725968dabb Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 555
diff changeset
212 void glBindVertexArray(GLuint array)
579
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 559
diff changeset
213
585
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 584
diff changeset
214 void glPrimitiveRestartIndex(GLuint index)
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 584
diff changeset
215
579
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 559
diff changeset
216 # Debug
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 559
diff changeset
217
584
538b52aafbca Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 583
diff changeset
218 void glPushDebugGroup(GLenum_debug source, GLuint id_, GLsizei length, const char *message)
579
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 559
diff changeset
219 void glPopDebugGroup()
583
47cf4e3d159d Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 579
diff changeset
220
47cf4e3d159d Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 579
diff changeset
221 # Non-OpenGL libepoxy functions.
47cf4e3d159d Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 579
diff changeset
222
47cf4e3d159d Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 579
diff changeset
223 int epoxy_gl_version()
47cf4e3d159d Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 579
diff changeset
224 bint epoxy_has_gl_extension(const char *extension)
47cf4e3d159d Use libepoxy to discover the actual GL version we are using, and available extensions.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 579
diff changeset
225 bint epoxy_is_desktop_gl()