annotate src/th06/mod.rs @ 725:fbf89cba04e2

ecl_vm: some work on spellcard 11
author Gauvain "GovanifY" Roussel-Tarbouriech <gauvain@govanify.com>
date Tue, 29 Oct 2019 15:41:23 +0100
parents 6020e33d4fc4
children
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afa012bb8021 Hello Rust!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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1 //! Touhou 6: EoSD implementation.
afa012bb8021 Hello Rust!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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2
afa012bb8021 Hello Rust!
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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3 pub mod pbg3;
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a806f28e94fc Add anm0 support.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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4 pub mod anm0;
639
a8e0219162b6 Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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5 pub mod anm0_vm;
650
f6bfc9e6dab0 Add an ECL parser.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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6 pub mod ecl;
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31fc0d881105 Make ecl_vm compile, and use it in eclrenderer (doesn’t render yet).
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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7 pub mod ecl_vm;
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266911c0ccfd Add a parser for the stage background format.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 660
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8 pub mod std;
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6020e33d4fc4 Implement a .std renderer, and its associated VM.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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9 pub mod std_vm;
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ff7b6355cdf1 Port the Enemy struct from Python, for now without its methods.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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10 pub mod enemy;
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9e40bd5cc26d Move interpolators in another module.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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11 pub mod interpolator;