comparison pytouhou/game/bullet.pxd @ 442:6b4c3e250bd6

Type Bullet more, to improve performances.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 10 Aug 2013 15:21:39 +0200
parents
children 78e1c3864e73
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441:e8dc95a2a287 442:6b4c3e250bd6
1 from pytouhou.game.element cimport Element
2 from pytouhou.utils.interpolator cimport Interpolator
3
4 cdef class Bullet(Element):
5 cdef public unsigned long state, flags, frame, sprite_idx_offset, damage
6 cdef public double dx, dy, angle, speed
7 cdef public bint player_bullet, was_visible, grazed
8 cdef public object target, _game, _bullet_type
9 cdef public tuple hitbox
10 cdef public list attributes
11
12 cdef Interpolator speed_interpolator
13
14 cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height)
15 cpdef set_anim(self, sprite_idx_offset=*)
16 cdef void launch(self)
17 cpdef collide(self)
18 cpdef cancel(self)
19 cpdef update(self)